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LongPressSample.cs
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38 lines (35 loc) · 1.39 KB
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using Unity.UIWidgets.material;
using Unity.UIWidgets.widgets;
using UnityEngine;
namespace UIWidgetsSample {
public class LongPressSample : UIWidgetsSamplePanel {
protected override Widget createWidget() {
return new WidgetsApp(
home: new LongPressSampleWidget(),
pageRouteBuilder: this.pageRouteBuilder);
}
}
public class LongPressSampleWidget : StatefulWidget {
public override State createState() {
return new _LongPressSampleWidgetState();
}
}
class _LongPressSampleWidgetState : State<LongPressSampleWidget> {
public override Widget build(BuildContext context) {
return new GestureDetector(
onLongPressDragStart: (value) => { Debug.Log($"Long Press Drag Start: {value}"); },
onLongPressDragUpdate: (value) => { Debug.Log($"Long Press Drag Update: {value}"); },
onLongPressDragUp: (value) => { Debug.Log($"Long Press Drag Up: {value}"); },
onLongPressUp: () => { Debug.Log($"Long Press Up"); },
onLongPress: () => { Debug.Log($"Long Press"); },
child: new Center(
child: new Container(
width: 200,
height: 200,
color: Colors.blue
)
)
);
}
}
}