Round a single-precision floating-point number toward positive infinity.
var ceilf = require( '@stdlib/math/base/special/ceilf' );Rounds a single-precision floating-point number toward positive infinity.
var v = ceilf( -4.2 );
// returns -4.0
v = ceilf( 9.99999 );
// returns 10.0
v = ceilf( 0.0 );
// returns 0.0
v = ceilf( NaN );
// returns NaNvar uniform = require( '@stdlib/random/array/uniform' );
var logEachMap = require( '@stdlib/console/log-each-map' );
var ceilf = require( '@stdlib/math/base/special/ceilf' );
var opts = {
'dtype': 'float32'
};
var x = uniform( 100, -50.0, 50.0, opts );
logEachMap( 'ceilf(%0.4f) = %0.4f', x, ceilf );#include "stdlib/math/base/special/ceilf.h"Rounds a single-precision floating-point number toward positive infinity.
float y = stdlib_base_ceilf( 3.14f );
// returns 4.0fThe function accepts the following arguments:
- x:
[in] floatinput value.
float stdlib_base_ceilf( const float x );#include "stdlib/math/base/special/ceilf.h"
#include <stdio.h>
int main( void ) {
const float x[] = { 3.14f, -3.14f, 0.0f, 0.0f/0.0f };
float y;
int i;
for ( i = 0; i < 4; i++ ) {
y = stdlib_base_ceilf( x[ i ] );
printf( "ceilf(%f) = %f\n", x[ i ], y );
}
}@stdlib/math/base/special/floorf: round a single-precision floating-point numeric value toward negative infinity.