var FLOAT32_MAX = require( '@stdlib/constants/float32/max' );Maximum single-precision floating-point number.
var bool = ( FLOAT32_MAX === 3.4028234663852886e+38 );
// returns truevar FLOAT32_MAX = require( '@stdlib/constants/float32/max' );
console.log( FLOAT32_MAX );
// => 3.4028234663852886e+38#include "stdlib/constants/float32/max.h"Macro for the maximum single-precision floating-point number.
@stdlib/constants/float16/max: maximum half-precision floating-point number.@stdlib/constants/float64/max: maximum double-precision floating-point number.