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descriptor-array.tq
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43 lines (35 loc) · 1.22 KB
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// Copyright 2019 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
extern class EnumCache extends Struct {
keys: FixedArray;
indices: FixedArray;
}
@export
struct DescriptorEntry {
key: Name|Undefined;
details: Smi|Undefined;
value: JSAny|Weak<Map>|AccessorInfo|AccessorPair|ClassPositions|
NumberDictionary;
}
type FastIterableState extends uint8
constexpr 'DescriptorArray::FastIterableState';
bitfield struct DescriptorArrayFlags extends uint32 {
fast_iterable: FastIterableState: 2 bit;
}
@generateBodyDescriptor
@generateUniqueMap
extern class DescriptorArray extends HeapObject {
const number_of_all_descriptors: uint16;
number_of_descriptors: uint16;
// Raw GC state that is maintained during marking.
// See `DescriptorArrayMarkingState`.
raw_gc_state: uint32;
flags: DescriptorArrayFlags;
@if(TAGGED_SIZE_8_BYTES) optional_padding: uint32;
@ifnot(TAGGED_SIZE_8_BYTES) optional_padding: void;
enum_cache: EnumCache;
descriptors[number_of_all_descriptors]: DescriptorEntry;
}
// A descriptor array where all values are held strongly.
class StrongDescriptorArray extends DescriptorArray {}