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node_service.h
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44 lines (33 loc) · 1.3 KB
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// Copyright (c) 2022 Microsoft, Inc.
// Use of this source code is governed by the MIT license that can be
// found in the LICENSE file.
#ifndef ELECTRON_SHELL_SERVICES_NODE_NODE_SERVICE_H_
#define ELECTRON_SHELL_SERVICES_NODE_NODE_SERVICE_H_
#include <memory>
#include "mojo/public/cpp/bindings/pending_receiver.h"
#include "mojo/public/cpp/bindings/receiver.h"
#include "shell/services/node/public/mojom/node_service.mojom.h"
namespace electron {
class ElectronBindings;
class JavascriptEnvironment;
class NodeBindings;
class NodeEnvironment;
class NodeService : public node::mojom::NodeService {
public:
explicit NodeService(
mojo::PendingReceiver<node::mojom::NodeService> receiver);
~NodeService() override;
NodeService(const NodeService&) = delete;
NodeService& operator=(const NodeService&) = delete;
// mojom::NodeService implementation:
void Initialize(node::mojom::NodeServiceParamsPtr params) override;
private:
bool node_env_stopped_ = false;
std::unique_ptr<JavascriptEnvironment> js_env_;
std::unique_ptr<NodeBindings> node_bindings_;
std::unique_ptr<ElectronBindings> electron_bindings_;
std::unique_ptr<NodeEnvironment> node_env_;
mojo::Receiver<node::mojom::NodeService> receiver_{this};
};
} // namespace electron
#endif // ELECTRON_SHELL_SERVICES_NODE_NODE_SERVICE_H_