Bing He · Jingnan Gao · Yunuo Chen · Ning Cao · Gang Chen · Zhengxue Cheng · Li Song · Wenjun Zhang
The official code and data for this paper are currently being organized. We are finalizing the documentation and cleaning up the source code to ensure reproducibility. We expect to release the full repository by [2, 2026].
- [✅] Release arXiv preprint.
- [✅] Launch project website.
- Release training code.
- Release inference code and checkpoints.
- Release preprocessed scannet dataset.
SurfSplat, a feedforward framework based on 2D Gaussian Splatting (2DGS) primitive, which provides stronger anisotropy and higher geometric precision. By incorporating a surface continuity prior and a forced alpha blending strategy, SurfSplat reconstructs coherent geometry together with faithful textures.
If you find our work helpful, please consider citing:
@misc{he2026surfsplatconqueringfeedforward2d,
title={SurfSplat: Conquering Feedforward 2D Gaussian Splatting with Surface Continuity Priors},
author={Bing He and Jingnan Gao and Yunuo Chen and Ning Cao and Gang Chen and Zhengxue Cheng and Li Song and Wenjun Zhang},
year={2026},
eprint={2602.02000},
archivePrefix={arXiv},
primaryClass={cs.CV},
url={https://arxiv.org/abs/2602.02000},
}