Skip to content

hebing-sjtu/SurfSplat

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

5 Commits
 
 

Repository files navigation

SurfSplat: Conquering Feedforward 2D Gaussian Splatting with Surface Continuity Priors

Bing He · Jingnan Gao · Yunuo Chen · Ning Cao · Gang Chen · Zhengxue Cheng · Li Song · Wenjun Zhang

ICLR 2026

arXiv Project Page


🚧 Status: Preparation

The official code and data for this paper are currently being organized. We are finalizing the documentation and cleaning up the source code to ensure reproducibility. We expect to release the full repository by [2, 2026].

📅 Roadmap

  • [✅] Release arXiv preprint.
  • [✅] Launch project website.
  • Release training code.
  • Release inference code and checkpoints.
  • Release preprocessed scannet dataset.

🖼️ Methodology

SurfSplat, a feedforward framework based on 2D Gaussian Splatting (2DGS) primitive, which provides stronger anisotropy and higher geometric precision. By incorporating a surface continuity prior and a forced alpha blending strategy, SurfSplat reconstructs coherent geometry together with faithful textures.


✒️ Citation

If you find our work helpful, please consider citing:

@misc{he2026surfsplatconqueringfeedforward2d,
      title={SurfSplat: Conquering Feedforward 2D Gaussian Splatting with Surface Continuity Priors}, 
      author={Bing He and Jingnan Gao and Yunuo Chen and Ning Cao and Gang Chen and Zhengxue Cheng and Li Song and Wenjun Zhang},
      year={2026},
      eprint={2602.02000},
      archivePrefix={arXiv},
      primaryClass={cs.CV},
      url={https://arxiv.org/abs/2602.02000}, 
}

About

[2026'ICLR] Official Code for SurfSplat

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published