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UBKit.swift
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119 lines (101 loc) · 4.08 KB
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//
// UBKit.swift
//
// Copyright (c) 2017 Handsome
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
import Foundation
public final class UBKit {
private let arguments: [String]
private var kitManager: UBKitManager!
private let fileManager = FileManager.default
public init(arguments: [String] = CommandLine.arguments) throws {
guard arguments.count == 2 else {
throw UBKitError.invalidNumberOfArguments
}
self.arguments = arguments
}
public func run(_ completion: @escaping ((Error?) -> Void)) {
guard let arg = getArgument(for: arguments[1]) else {
completion(UBKitError.invalidArguments(arguments[1]))
return
}
let workingPath = fileManager.currentDirectoryPath.appending("/")
if arg != .config {
guard let fileData = fileManager.contents(atPath: workingPath.appending("ubconfig.json")) else {
completion(UBKitError.invalidFolder(workingPath.appending("ubconfig.json")))
return
}
do {
let config = try JSONDecoder().decode(Config.self, from: fileData)
kitManager = UBKitManager(config: config)
} catch {
completion(UBKitError.invalidConfigFile(error))
return
}
}
switch arg {
case .config:
createConfiguration(workingPath: workingPath, completion)
case .generate:
generate(manager: kitManager, completion)
}
}
class func validatePath(_ path: String, isDirectory: Bool) -> Bool {
if isDirectory {
var directory = ObjCBool(false)
let folderExists = FileManager.default.fileExists(atPath: path, isDirectory: &directory)
return folderExists && directory.boolValue
} else {
return FileManager.default.fileExists(atPath: path)
}
}
}
private extension UBKit {
enum Argument: String {
case config
case generate
}
func createConfiguration(workingPath: String, _ completion: @escaping ((Error?) -> Void)) {
guard fileManager.createFile(
atPath: workingPath.appending("ubconfig.json"),
contents: File.configFile(),
attributes: nil) else {
completion(UBKitError.unableToCreateFile("Configuration file"))
return
}
print("\n----------")
print("Initialization complete")
print("You can configure your project using the new `ubconfig.json` file")
completion(nil)
}
func generate(manager: UBKitManager, _ completion: @escaping ((Error?) -> Void)) {
let taskResult = manager.performGenerateTasks()
guard taskResult == .success else {
completion(taskResult.error)
return
}
print("\n----------")
print("👍 Successfully created your iOS and Unity projects")
completion(nil)
}
func getArgument(for arg: String) -> Argument? {
return Argument(rawValue: arg)
}
}