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HTTPServer.h
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executable file
·105 lines (88 loc) · 3.29 KB
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//
// HTTPServer.h
//
// $Id: //poco/1.4/Net/include/Poco/Net/HTTPServer.h#1 $
//
// Library: Net
// Package: HTTPServer
// Module: HTTPServer
//
// Definition of the HTTPServer class.
//
// Copyright (c) 2005-2006, Applied Informatics Software Engineering GmbH.
// and Contributors.
//
// SPDX-License-Identifier: BSL-1.0
//
#ifndef Net_HTTPServer_INCLUDED
#define Net_HTTPServer_INCLUDED
#include "Poco/Net/Net.h"
#include "Poco/Net/TCPServer.h"
#include "Poco/Net/HTTPRequestHandlerFactory.h"
#include "Poco/Net/HTTPServerParams.h"
namespace Poco {
namespace Net {
class Net_API HTTPServer: public TCPServer
/// A subclass of TCPServer that implements a
/// full-featured multithreaded HTTP server.
///
/// A HTTPRequestHandlerFactory must be supplied.
/// The ServerSocket must be bound and in listening state.
///
/// To configure various aspects of the server, a HTTPServerParams
/// object can be passed to the constructor.
///
/// The server supports:
/// - HTTP/1.0 and HTTP/1.1
/// - automatic handling of persistent connections.
/// - automatic decoding/encoding of request/response message bodies
/// using chunked transfer encoding.
///
/// Please see the TCPServer class for information about
/// connection and thread handling.
///
/// See RFC 2616 <http://www.faqs.org/rfcs/rfc2616.html> for more
/// information about the HTTP protocol.
{
public:
HTTPServer(HTTPRequestHandlerFactory::Ptr pFactory, Poco::UInt16 portNumber = 80, HTTPServerParams::Ptr pParams = new HTTPServerParams);
/// Creates HTTPServer listening on the given port (default 80).
///
/// The server takes ownership of the HTTPRequstHandlerFactory
/// and deletes it when it's no longer needed.
///
/// New threads are taken from the default thread pool.
HTTPServer(HTTPRequestHandlerFactory::Ptr pFactory, const ServerSocket& socket, HTTPServerParams::Ptr pParams);
/// Creates the HTTPServer, using the given ServerSocket.
///
/// The server takes ownership of the HTTPRequstHandlerFactory
/// and deletes it when it's no longer needed.
///
/// The server also takes ownership of the HTTPServerParams object.
///
/// New threads are taken from the default thread pool.
HTTPServer(HTTPRequestHandlerFactory::Ptr pFactory, Poco::ThreadPool& threadPool, const ServerSocket& socket, HTTPServerParams::Ptr pParams);
/// Creates the HTTPServer, using the given ServerSocket.
///
/// The server takes ownership of the HTTPRequstHandlerFactory
/// and deletes it when it's no longer needed.
///
/// The server also takes ownership of the HTTPServerParams object.
///
/// New threads are taken from the given thread pool.
~HTTPServer();
/// Destroys the HTTPServer and its HTTPRequestHandlerFactory.
void stopAll(bool abortCurrent = false);
/// Stops the server. In contrast to TCPServer::stop(), which also
/// stops the server, but allows all client connections to finish at
/// their pace, this allows finer control over client connections.
///
/// If abortCurrent is false, all current requests are allowed to
/// complete. If abortCurrent is false, the underlying sockets of
/// all client connections are shut down, causing all requests
/// to abort.
private:
HTTPRequestHandlerFactory::Ptr _pFactory;
};
} } // namespace Poco::Net
#endif // Net_HTTPServer_INCLUDED