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ActivityTest.cpp
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executable file
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//
// ActivityTest.cpp
//
// $Id: //poco/1.4/Foundation/testsuite/src/ActivityTest.cpp#2 $
//
// Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH.
// and Contributors.
//
// SPDX-License-Identifier: BSL-1.0
//
#include "ActivityTest.h"
#include "CppUnit/TestCaller.h"
#include "CppUnit/TestSuite.h"
#include "Poco/Activity.h"
#include "Poco/Thread.h"
using Poco::Activity;
using Poco::Thread;
namespace
{
class ActiveObject
{
public:
ActiveObject():
_activity(this, &ActiveObject::run),
_count(0)
{
}
~ActiveObject()
{
}
Activity<ActiveObject>& activity()
{
return _activity;
}
Poco::UInt64 count() const
{
return _count;
}
protected:
void run()
{
while (!_activity.isStopped())
++_count;
}
private:
Activity<ActiveObject> _activity;
Poco::UInt64 _count;
};
}
ActivityTest::ActivityTest(const std::string& name): CppUnit::TestCase(name)
{
}
ActivityTest::~ActivityTest()
{
}
void ActivityTest::testActivity()
{
ActiveObject activeObj;
assert (activeObj.activity().isStopped());
activeObj.activity().start();
assert (!activeObj.activity().isStopped());
Thread::sleep(1000);
assert (activeObj.activity().isRunning());
activeObj.activity().stop();
activeObj.activity().wait();
assert (activeObj.count() > 0);
}
void ActivityTest::setUp()
{
}
void ActivityTest::tearDown()
{
}
CppUnit::Test* ActivityTest::suite()
{
CppUnit::TestSuite* pSuite = new CppUnit::TestSuite("ActivityTest");
CppUnit_addTest(pSuite, ActivityTest, testActivity);
return pSuite;
}