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Depth format table should call out optional features
apiWebGPU APIWebGPU APIcopyeditingPure editorial stuff (copyediting, *.bs file syntax, etc.)Pure editorial stuff (copyediting, *.bs file syntax, etc.)Status: Open.#6368 In gpuweb/gpuweb;WGSL Bindless Filterability Validation
wgslWebGPU Shading Language IssuesWebGPU Shading Language IssuesStatus: Open.- Status: Open.
Support binding larger buffer ranges >2GB to shaders
apiWebGPU APIWebGPU APIwgslWebGPU Shading Language IssuesWebGPU Shading Language IssuesStatus: Open.Feature detection for new core API capabilities
apiWebGPU APIWebGPU APIapi resolvedResolved - waiting for a change to the API specificationResolved - waiting for a change to the API specificationStatus: Open.[enums] Should implicit conversions be allowed when casting to an enum?
wgslWebGPU Shading Language IssuesWebGPU Shading Language IssuesStatus: Open.- Status: Open.
[enums] Should an enum be host-shareable?
wgslWebGPU Shading Language IssuesWebGPU Shading Language IssuesStatus: Open.[enums] Should a fully covered
enumswitch disallowdefaultwgslWebGPU Shading Language IssuesWebGPU Shading Language IssuesStatus: Open.[enums] Accessor symbol for enum values
wgslWebGPU Shading Language IssuesWebGPU Shading Language IssuesStatus: Open.- Status: Open.