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Material Shadow Mode names were wrong. Documentation read "Do Not Receive Shadows" And "Use Shadow To Opacity"

As of Godot 4.5, Editor's actual fields read:
"Disable Receive Shadows" and "Shadow To Opacity".

Updated to match.

Material Shadow Mode names were wrong. Documentation read 
"Do Not Receive Shadows" And "Use Shadow To Opacity"

As of Godot 4.5, Editor's actual fields read:
"Disable Receive Shadows" and "Shadow To Opacity".

Updated to match.
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@Calinou Calinou left a comment

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Looks good to me.

@mhilbrunner mhilbrunner merged commit 2e41566 into godotengine:master Nov 5, 2025
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Thank you for contributing! Merged.

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3 participants