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feat: castarook project page
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## Roll for Damage
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Players engage in a unique **Battle Phase** when capturing pieces. Instead of standard instant captures, combat is determined by piece-specific dice rolls (ranging from D6 to D20) combined with veteran attributes.
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Victory is not achieved by standard checkmate logic, but by fully depleting the enemy King's HP to zero. Plan your strikes carefully, a lucky roll can turn the tide of the war!
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{
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"title": "Castarook",
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"subtitle": "RPG CHESS",
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"description": "An immersive 3D chess game built with React and Three.js that integrates D&D-inspired RPG mechanics like health points and dice-based combat.",
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"backgroundImage": "/images/projects/castarook/rabbit.webp",
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"playLink": "/castarook",
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"repoLink": "https://github.com/fezcode/castarook",
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"overlayOpacity": 0.5
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}
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{
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"logo": {
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"label": "CASTAROOK"
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},
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"cta": {
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"label": "PLAY THE GAME",
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"link": "/castarook"
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}
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}
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## The Sands of Time
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Castarook features a full **day and night cycle** alongside dynamic weather effects.
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Watch the shadows lengthen as the sun sets over your battlefield. The atmosphere completely shifts under the moonlight, bringing a new mood to the long, grueling wars of attrition.

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