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issues.piml
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43 lines (39 loc) · 1.64 KB
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(issues)
> (issue)
(id) issue_001
(title) Issue #001: The Beginning
(thumbnail) Issue001.png
(link) https://github.com/fezcode/fcdx.cdn/releases/download/TheVague/Issue001.pdf
(description) The very first issue of The Vague. A collection of thoughts and whispers.
(date) 2025-12-26
> (issue)
(id) issue_002
(title) Issue #002: The Line
(thumbnail) Issue002.png
(link) https://github.com/fezcode/fcdx.cdn/releases/download/TheVague/Issue002.pdf
(description) The second issue of The Vague. Down by Lupe Fiasco, Spec Ops: The Line and Egyptian Mythology.
(date) 2026-01-03
> (issue)
(id) issue_003
(title) Issue #003: The Rushed One
(thumbnail) Issue003.png
(link) https://github.com/fezcode/fcdx.cdn/releases/download/TheVague/Issue003.pdf
(description) The third issue of The Vague. The Dance of Death, The Post-Event Palate
(date) 2026-01-05
> (issue)
(id) issue_004
(title) Issue #004: The Graphical User Interface
(thumbnail) Issue004.png
(link) https://github.com/fezcode/fcdx.cdn/releases/download/TheVague/Issue004.pdf
(description)
The fourth issue of The Vague. In this issue, we compare graphical user interface libraries and frameworks,
and unravel the mystery between 24 and 60 FPS.
(date) 2026-01-17
> (issue)
(id) issue_005
(title) Issue #005: The Philosophical Game
(thumbnail) Issue005.webp
(link) https://github.com/fezcode/fcdx.cdn/releases/download/TheVague/Issue005.pdf
(description)
The fifth issue of The Vague. In this issue, we talk about chronicle of philosophy in the Nier Universe.
(date) 2026-01-28