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fix UT
1 parent 2093ef9 commit 233b66a

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8 files changed

+91
-95
lines changed

8 files changed

+91
-95
lines changed

dist/iclient9-leaflet.js

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -2927,9 +2927,9 @@ var ServerGeometry = function () {
29272927
return new _LineString2["default"](pointList);
29282928
}
29292929
} else {
2930-
var _pointList = [],
2931-
lineList = [];
2930+
var lineList = [];
29322931
for (var _i = 0; _i < len; _i++) {
2932+
var _pointList = [];
29332933
for (var j = 0; j < geoParts[_i]; j++) {
29342934
_pointList.push(new _Point2["default"](geoPoints[j].x, geoPoints[j].y));
29352935
}

dist/iclient9-leaflet.min.js

Lines changed: 1 addition & 1 deletion
Some generated files are not rendered by default. Learn more about customizing how changed files appear on GitHub.

dist/iclient9-mapboxgl.js

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -3734,9 +3734,9 @@ var ServerGeometry = function () {
37343734
return new _LineString2.default(pointList);
37353735
}
37363736
} else {
3737-
var _pointList = [],
3738-
lineList = [];
3737+
var lineList = [];
37393738
for (var _i = 0; _i < len; _i++) {
3739+
var _pointList = [];
37403740
for (var j = 0; j < geoParts[_i]; j++) {
37413741
_pointList.push(new _Point2.default(geoPoints[j].x, geoPoints[j].y));
37423742
}

dist/iclient9-mapboxgl.min.js

Lines changed: 1 addition & 1 deletion
Some generated files are not rendered by default. Learn more about customizing how changed files appear on GitHub.

dist/iclient9-openlayers.js

Lines changed: 77 additions & 81 deletions
Original file line numberDiff line numberDiff line change
@@ -2884,9 +2884,9 @@ var ServerGeometry = function () {
28842884
return new _LineString2.default(pointList);
28852885
}
28862886
} else {
2887-
var _pointList = [],
2888-
lineList = [];
2887+
var lineList = [];
28892888
for (var _i = 0; _i < len; _i++) {
2889+
var _pointList = [];
28902890
for (var j = 0; j < geoParts[_i]; j++) {
28912891
_pointList.push(new _Point2.default(geoPoints[j].x, geoPoints[j].y));
28922892
}
@@ -22860,96 +22860,92 @@ var StyleUtils = function () {
2286022860
var obj = _StyleMap.StyleMap.ServerStyleMap[attr];
2286122861
var canvasStyle = obj.canvasStyle;
2286222862
if (canvasStyle && canvasStyle != "") {
22863+
var value;
2286322864
switch (obj.type) {
2286422865
case "number":
22865-
{
22866-
var value = shader[attr];
22867-
if (obj.unit) {
22868-
//将单位转换为像素单位
22869-
value = value * _SuperMap2.default.DOTS_PER_INCH * _SuperMap2.default.INCHES_PER_UNIT[obj.unit] * 2.5;
22870-
}
22871-
style[canvasStyle] = value;
22872-
break;
22866+
value = shader[attr];
22867+
if (obj.unit) {
22868+
//将单位转换为像素单位
22869+
value = value * _SuperMap2.default.DOTS_PER_INCH * _SuperMap2.default.INCHES_PER_UNIT[obj.unit] * 2.5;
2287322870
}
22871+
style[canvasStyle] = value;
22872+
break;
2287422873
case "color":
22875-
{
22876-
var color = shader[attr];
22877-
var backColor = shader["fillBackColor"];
22878-
var _value = void 0,
22879-
alpha = 1;
22880-
if (canvasStyle === "fillStyle") {
22881-
if (fillSymbolID === 0 || fillSymbolID === 1) {
22882-
//当fillSymbolID为0时,用颜色填充,为1是无填充,即为透明填充,alpha通道为0
22883-
alpha = 1 - fillSymbolID;
22884-
_value = "rgba(" + color.red + "," + color.green + "," + color.blue + "," + alpha + ")";
22885-
} else {
22886-
//当fillSymbolID为2~7时,用的纹理填充,但要按照前景色修改其颜色
22887-
try {
22888-
var tempCvs = document.createElement("canvas");
22889-
tempCvs.height = 8;
22890-
tempCvs.width = 8;
22891-
var tempCtx = tempCvs.getContext("2d");
22892-
var image = new Image();
22893-
if (this.layer && this.layer.fillImages) {
22894-
tempCtx.drawImage(this.layer.fillImages["System " + fillSymbolID], 0, 0);
22895-
}
22896-
var imageData = tempCtx.getImageData(0, 0, tempCvs.width, tempCvs.height);
22897-
var pix = imageData.data;
22898-
for (var i = 0, len = pix.length; i < len; i += 4) {
22899-
var r = pix[i],
22900-
g = pix[i + 1],
22901-
b = pix[i + 2];
22902-
//将符号图片中的灰色或者黑色的部分替换为前景色,其余为后景色
22903-
if (r < 225 && g < 225 && b < 225) {
22904-
pix[i] = color.red;
22905-
pix[i + 1] = color.green;
22906-
pix[i + 2] = color.blue;
22907-
} else if (backColor) {
22908-
pix[i] = backColor.red;
22909-
pix[i + 1] = backColor.green;
22910-
pix[i + 2] = backColor.blue;
22911-
}
22874+
var color = shader[attr];
22875+
var backColor = shader["fillBackColor"];
22876+
var alpha = 1;
22877+
if (canvasStyle === "fillStyle") {
22878+
if (fillSymbolID === 0 || fillSymbolID === 1) {
22879+
//当fillSymbolID为0时,用颜色填充,为1是无填充,即为透明填充,alpha通道为0
22880+
alpha = 1 - fillSymbolID;
22881+
value = "rgba(" + color.red + "," + color.green + "," + color.blue + "," + alpha + ")";
22882+
} else {
22883+
//当fillSymbolID为2~7时,用的纹理填充,但要按照前景色修改其颜色
22884+
try {
22885+
var tempCvs = document.createElement("canvas");
22886+
tempCvs.height = 8;
22887+
tempCvs.width = 8;
22888+
var tempCtx = tempCvs.getContext("2d");
22889+
var image = new Image();
22890+
if (this.layer && this.layer.fillImages) {
22891+
tempCtx.drawImage(this.layer.fillImages["System " + fillSymbolID], 0, 0);
22892+
}
22893+
var imageData = tempCtx.getImageData(0, 0, tempCvs.width, tempCvs.height);
22894+
var pix = imageData.data;
22895+
for (var i = 0, len = pix.length; i < len; i += 4) {
22896+
var r = pix[i],
22897+
g = pix[i + 1],
22898+
b = pix[i + 2];
22899+
//将符号图片中的灰色或者黑色的部分替换为前景色,其余为后景色
22900+
if (r < 225 && g < 225 && b < 225) {
22901+
pix[i] = color.red;
22902+
pix[i + 1] = color.green;
22903+
pix[i + 2] = color.blue;
22904+
} else if (backColor) {
22905+
pix[i] = backColor.red;
22906+
pix[i + 1] = backColor.green;
22907+
pix[i + 2] = backColor.blue;
2291222908
}
22913-
tempCtx.putImageData(imageData, 0, 0);
22914-
image.src = tempCvs.toDataURL();
22909+
}
22910+
tempCtx.putImageData(imageData, 0, 0);
22911+
image.src = tempCvs.toDataURL();
2291522912

22916-
if (this.context) {
22917-
_value = this.context.createPattern(image, "repeat");
22918-
}
22919-
} catch (e) {
22920-
throw Error(e.message);
22913+
if (this.context) {
22914+
value = this.context.createPattern(image, "repeat");
2292122915
}
22916+
} catch (e) {
22917+
throw Error(e.message);
2292222918
}
22923-
} else if (canvasStyle === "strokeStyle") {
22924-
if (lineSymbolID === 0 || lineSymbolID === 5) {
22925-
//对于lineSymbolID为0时,线为实线,为lineSymbolID为5时,为无线模式,即线为透明,即alpha通道为0
22926-
alpha = lineSymbolID === 0 ? 1 : 0;
22927-
} else {
22928-
//以下几种linePattern分别模拟了桌面的SymbolID为1~4几种符号的linePattern
22929-
var linePattern = [1, 0];
22930-
switch (lineSymbolID) {
22931-
case 1:
22932-
linePattern = [9.7, 3.7];
22933-
break;
22934-
case 2:
22935-
linePattern = [3.7, 3.7];
22936-
break;
22937-
case 3:
22938-
linePattern = [9.7, 3.7, 2.3, 3.7];
22939-
break;
22940-
case 4:
22941-
linePattern = [9.7, 3.7, 2.3, 3.7, 2.3, 3.7];
22942-
break;
22943-
default:
22944-
break;
22945-
}
22946-
style.lineDasharray = linePattern;
22919+
}
22920+
} else if (canvasStyle === "strokeStyle") {
22921+
if (lineSymbolID === 0 || lineSymbolID === 5) {
22922+
//对于lineSymbolID为0时,线为实线,为lineSymbolID为5时,为无线模式,即线为透明,即alpha通道为0
22923+
alpha = lineSymbolID === 0 ? 1 : 0;
22924+
} else {
22925+
//以下几种linePattern分别模拟了桌面的SymbolID为1~4几种符号的linePattern
22926+
var linePattern = [1, 0];
22927+
switch (lineSymbolID) {
22928+
case 1:
22929+
linePattern = [9.7, 3.7];
22930+
break;
22931+
case 2:
22932+
linePattern = [3.7, 3.7];
22933+
break;
22934+
case 3:
22935+
linePattern = [9.7, 3.7, 2.3, 3.7];
22936+
break;
22937+
case 4:
22938+
linePattern = [9.7, 3.7, 2.3, 3.7, 2.3, 3.7];
22939+
break;
22940+
default:
22941+
break;
2294722942
}
22948-
_value = "rgba(" + color.red + "," + color.green + "," + color.blue + "," + alpha + ")";
22943+
style.lineDasharray = linePattern;
2294922944
}
22950-
style[canvasStyle] = _value;
22951-
break;
22945+
value = "rgba(" + color.red + "," + color.green + "," + color.blue + "," + alpha + ")";
2295222946
}
22947+
style[canvasStyle] = value;
22948+
break;
2295322949
default:
2295422950
break;
2295522951

dist/iclient9-openlayers.min.js

Lines changed: 1 addition & 1 deletion
Some generated files are not rendered by default. Learn more about customizing how changed files appear on GitHub.

src/common/iServer/ServerGeometry.js

Lines changed: 2 additions & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -186,8 +186,9 @@ export default class ServerGeometry {
186186
return new LineString(pointList);
187187
}
188188
} else {
189-
let pointList = [], lineList = [];
189+
let lineList = [];
190190
for (let i = 0; i < len; i++) {
191+
let pointList = [];
191192
for (let j = 0; j < geoParts[i]; j++) {
192193
pointList.push(new Point(geoPoints[j].x, geoPoints[j].y));
193194
}

src/openlayers/core/StyleUtils.js

Lines changed: 5 additions & 6 deletions
Original file line numberDiff line numberDiff line change
@@ -128,20 +128,20 @@ export default class StyleUtils {
128128
var obj = StyleMap.ServerStyleMap[attr];
129129
var canvasStyle = obj.canvasStyle;
130130
if (canvasStyle && canvasStyle != "") {
131+
var value;
131132
switch (obj.type) {
132-
case "number": {
133-
let value = shader[attr];
133+
case "number":
134+
value = shader[attr];
134135
if (obj.unit) {
135136
//将单位转换为像素单位
136137
value = value * SuperMap.DOTS_PER_INCH * SuperMap.INCHES_PER_UNIT[obj.unit] * 2.5;
137138
}
138139
style[canvasStyle] = value;
139140
break;
140-
}
141-
case "color": {
141+
case "color":
142142
var color = shader[attr];
143143
var backColor = shader["fillBackColor"];
144-
let value, alpha = 1;
144+
var alpha = 1;
145145
if (canvasStyle === "fillStyle") {
146146
if (fillSymbolID === 0 || fillSymbolID === 1) {
147147
//当fillSymbolID为0时,用颜色填充,为1是无填充,即为透明填充,alpha通道为0
@@ -212,7 +212,6 @@ export default class StyleUtils {
212212
}
213213
style[canvasStyle] = value;
214214
break;
215-
}
216215
default:
217216
break;
218217

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