Tags: feihu618/engine
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check _flipFaces on camera not camera component (playcanvas#3352)
RTT texture flip flag (playcanvas#3346) * add flipY option to render target * slightly cleaner
Bind assets to material fix - Fixes an issue that shows in Editor whe… …n changing textures (playcanvas#3296) * Fixed playcanvas#3294 - Check if material data is validated in _bindAndAssignAssets * Update src/resources/material.js Co-authored-by: Donovan Hutchence <slimbuck7@gmail.com> Co-authored-by: Steven Yau <syau@snapchat.com> Co-authored-by: Donovan Hutchence <slimbuck7@gmail.com>
handle etc2 extension without etc1 correctly (playcanvas#3320)
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