The motivation for this issue is the fact that I am going to have to redo a few of them, so I figured I might as well rewrite them all in Rust so that they can be easier to update and use. I've already rewritten the Inventory generator and created a small framework to rewrite the rest, and I'm hoping to have that done by the end of the weekend.
The motivation for this issue is the fact that I am going to have to redo a few of them, so I figured I might as well rewrite them all in Rust so that they can be easier to update and use. I've already rewritten the
Inventorygenerator and created a small framework to rewrite the rest, and I'm hoping to have that done by the end of the weekend.