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See block_format.md for more information on data types.

  • Header

    • Raw bytes corresponding to "FEATHER_ITEM_DATA_FILE" in ASCII
  • Protocol ID mappings

    • Array of struct
      • if native_mappings:
        • String name of this item, e.g. "minecraft:iron_sword"
        • Protocol ID (i32)
      • else:
        • Native ID for this item (i32)
        • Protocol ID of this item for this version (i32)