-
Notifications
You must be signed in to change notification settings - Fork 3
Expand file tree
/
Copy pathGMainLoopSource.h
More file actions
94 lines (77 loc) · 4.44 KB
/
GMainLoopSource.h
File metadata and controls
94 lines (77 loc) · 4.44 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
/*
* Copyright (C) 2014 Igalia S.L.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef GMainLoopSource_h
#define GMainLoopSource_h
#include <functional>
#include <glib.h>
#include <wtf/Noncopyable.h>
#include <wtf/gobject/GRefPtr.h>
typedef struct _GSocket GSocket;
namespace WTF {
class GMainLoopSource {
WTF_MAKE_NONCOPYABLE(GMainLoopSource);
WTF_MAKE_FAST_ALLOCATED;
public:
static GMainLoopSource& createAndDeleteOnDestroy();
WTF_EXPORT_PRIVATE GMainLoopSource();
WTF_EXPORT_PRIVATE ~GMainLoopSource();
static const bool Stop = false;
static const bool Continue = true;
WTF_EXPORT_PRIVATE bool isScheduled() const;
WTF_EXPORT_PRIVATE bool isActive() const;
WTF_EXPORT_PRIVATE void schedule(const char* name, std::function<void()>, int priority = G_PRIORITY_DEFAULT, std::function<void()> destroyFunction = nullptr, GMainContext* = nullptr);
WTF_EXPORT_PRIVATE void schedule(const char* name, std::function<bool()>, int priority = G_PRIORITY_DEFAULT, std::function<void()> destroyFunction = nullptr, GMainContext* = nullptr);
WTF_EXPORT_PRIVATE void schedule(const char* name, std::function<bool(GIOCondition)>, GSocket*, GIOCondition, std::function<void()> destroyFunction = nullptr, GMainContext* = nullptr);
WTF_EXPORT_PRIVATE void scheduleAfterDelay(const char* name, std::function<void()>, std::chrono::milliseconds, int priority = G_PRIORITY_DEFAULT, std::function<void()> destroyFunction = nullptr, GMainContext* = nullptr);
WTF_EXPORT_PRIVATE void scheduleAfterDelay(const char* name, std::function<bool()>, std::chrono::milliseconds, int priority = G_PRIORITY_DEFAULT, std::function<void()> destroyFunction = nullptr, GMainContext* = nullptr);
WTF_EXPORT_PRIVATE void scheduleAfterDelay(const char* name, std::function<void()>, std::chrono::seconds, int priority = G_PRIORITY_DEFAULT, std::function<void()> destroyFunction = nullptr, GMainContext* = nullptr);
WTF_EXPORT_PRIVATE void scheduleAfterDelay(const char* name, std::function<bool()>, std::chrono::seconds, int priority = G_PRIORITY_DEFAULT, std::function<void()> destroyFunction = nullptr, GMainContext* = nullptr);
WTF_EXPORT_PRIVATE void cancel();
private:
enum DeleteOnDestroyType { DeleteOnDestroy, DoNotDeleteOnDestroy };
GMainLoopSource(DeleteOnDestroyType);
enum Status { Ready, Scheduled, Dispatched };
void reset();
void scheduleIdleSource(const char* name, GSourceFunc, int priority, GMainContext*);
void scheduleTimeoutSource(const char* name, GSourceFunc, int priority, GMainContext*);
void voidCallback();
bool boolCallback();
bool socketCallback(GIOCondition);
void destroy();
static gboolean voidSourceCallback(GMainLoopSource*);
static gboolean boolSourceCallback(GMainLoopSource*);
static gboolean socketSourceCallback(GSocket*, GIOCondition, GMainLoopSource*);
DeleteOnDestroyType m_deleteOnDestroy;
Status m_status;
GRefPtr<GSource> m_source;
GRefPtr<GCancellable> m_cancellable;
std::function<void ()> m_voidCallback;
std::function<bool ()> m_boolCallback;
std::function<bool (GIOCondition)> m_socketCallback;
std::function<void ()> m_destroyCallback;
};
} // namespace WTF
using WTF::GMainLoopSource;
#endif // GMainLoopSource_h