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Fixes #8234
The problematic code was introduced in #3512 to fix 'shuffle' bug. (d9af609)
At the time, the code was fine. The commit also had corresponding code in
generateElementCanvas()that generated canvas drawing with floored x and y as base. Which was whyx1 = Math.floor(x1)needed to be used indrawElementFromCanvas(), when copying over the rendered element from that canvas.But in #4357, the
Math.floorcode ingeneratedElementCanvas()was removed, yet it did not remove the matching code fromdrawElementFromCanvas()as well. Which resulted in the freehand drawing being rendered to a slightly wrong position.