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SDR-RPC.csproj
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net8.0-windows</TargetFramework>
<CopyLocalLockFileAssemblies>true</CopyLocalLockFileAssemblies>
<OutputType>Library</OutputType>
<Platforms>AnyCPU</Platforms>
<UseWindowsForms>true</UseWindowsForms>
<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
<RepositoryUrl>https://github.com/EnderIce2/SDR-RPC</RepositoryUrl>
<PackageLicenseFile>LICENSE</PackageLicenseFile>
<PackageReadmeFile>README.md</PackageReadmeFile>
<Copyright>Copyright © EnderIce2 2024</Copyright>
<PackageProjectUrl>https://enderice2.github.io/SDR-RPC/</PackageProjectUrl>
<PackageIcon></PackageIcon>
<Description>Show on Discord what are you listening on AIRSPY SDR#</Description>
<Title>SDR-RPC</Title>
<Authors>EnderIce2</Authors>
<Product>SDR# Discord RPC Plugin</Product>
<RepositoryType>git</RepositoryType>
<Version>$(VersionPrefix)</Version>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<OutputPath>..\Debug\</OutputPath>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<OutputPath>..\Release\</OutputPath>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<ItemGroup>
<None Include="..\LICENSE">
<Pack>True</Pack>
<PackagePath>\</PackagePath>
</None>
<None Include="..\README.md">
<Pack>True</Pack>
<PackagePath>\</PackagePath>
</None>
</ItemGroup>
<ItemGroup>
<Reference Include="SDRSharp.Common">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\lib\SDRSharp.Common.dll</HintPath>
</Reference>
<Reference Include="SDRSharp.PanView">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\lib\SDRSharp.PanView.dll</HintPath>
</Reference>
<Reference Include="SDRSharp.Radio">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\lib\SDRSharp.Radio.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
<PackageReference Include="Newtonsoft.Json" Version="13.0.4" />
</ItemGroup>
</Project>