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Context.cpp
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114 lines (103 loc) · 4.8 KB
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/**********************************************************************************
* MIT License
*
* Copyright (c) 2018 Antoine Beauchamp
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*********************************************************************************/
#include "Context.h"
namespace bin2cpp
{
Context::Context()
{
reset();
}
Context::Context(const Context& other)
{
(*this) = other;
}
Context::~Context()
{
}
Context& Context::operator=(const Context& other)
{
if ( this != &other )
{
this->hasInputFile = other.hasInputFile ;
this->hasInputDir = other.hasInputDir ;
this->hasOutputDir = other.hasOutputDir ;
this->hasReportedFilePath = other.hasReportedFilePath ;
this->hasManagerFile = other.hasManagerFile ;
this->hasDirectoryIncludeFilters = other.hasDirectoryIncludeFilters ;
this->hasDirectoryExcludeFilters = other.hasDirectoryExcludeFilters ;
this->keepDirectoryStructure = other.keepDirectoryStructure ;
this->overrideExistingFiles = other.overrideExistingFiles ;
this->registerFiles = other.registerFiles ;
this->plainOutput = other.plainOutput ;
this->inputFilePath = other.inputFilePath ;
this->inputDirPath = other.inputDirPath ;
this->outputDirPath = other.outputDirPath ;
this->headerFilename = other.headerFilename ;
this->functionIdentifier = other.functionIdentifier ;
this->reportedFilePath = other.reportedFilePath ;
this->chunkSize = other.chunkSize ;
this->codeNamespace = other.codeNamespace ;
this->baseClass = other.baseClass ;
this->managerHeaderFilename = other.managerHeaderFilename ;
this->cppEncoder = other.cppEncoder ;
this->generatorName = other.generatorName ;
this->directoryIncludeFilters = other.directoryIncludeFilters ;
this->directoryExcludeFilters = other.directoryExcludeFilters ;
this->code = other.code ;
}
return *this;
}
void Context::reset()
{
hasInputFile = false;
hasInputDir = false;
hasOutputDir = false;
hasReportedFilePath = false;
hasManagerFile = false;
keepDirectoryStructure = false;
overrideExistingFiles = false;
registerFiles = false;
plainOutput = false;
hasDirectoryIncludeFilters = false;
hasDirectoryExcludeFilters = false;
inputFilePath.clear();
inputDirPath.clear();
outputDirPath.clear();
headerFilename.clear();
functionIdentifier.clear();
reportedFilePath.clear();
chunkSize = 0;
codeNamespace.clear();
baseClass.clear();
managerHeaderFilename.clear();
cppEncoder = CppEncoderEnum::CPP_ENCODER_HEX;
generatorName.clear();
directoryIncludeFilters.clear();
directoryExcludeFilters.clear();
code = CodeGenerationEnum::CODE_GENERATION_CPP;
}
//-------------------------------
//protected methods
//-------------------------------
}; //bin2cpp