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I'm tying to fix ReferenceError: Collectable is not defined, but really don't know where I should start.
This is the source:
defmodule ElixirGame do
@moduledoc """
Documentation for ElixirGame.
"""
def start(_, _) do
for n <- 1..10 do
n
end
# Enum.map(1..10, fn n ->
# ElixirGame.Helpers.log(n)
# end)
end
end
and this is the result:
'use strict';
import ElixirScript from './ElixirScript.Core.js';
import $Range$ from './Elixir.Range.js';
function __info__(kind) {
const __info__map__ = new Map([[Symbol.for('functions'), [new ElixirScript.Core.Tuple(Symbol.for('start'), 2)]], [Symbol.for('macros'), []], [Symbol.for('attributes'), [new ElixirScript.Core.Tuple(Symbol.for('vsn'), [289843188494319781641132842991731571301])]], [Symbol.for('compile'), [new ElixirScript.Core.Tuple(Symbol.for('version'), [55, 46, 51, 46, 50]), new ElixirScript.Core.Tuple(Symbol.for('options'), [Symbol.for('dialyzer'), Symbol.for('no_spawn_compiler_process'), Symbol.for('from_core'), Symbol.for('no_auto_import')]), new ElixirScript.Core.Tuple(Symbol.for('source'), '/Users/fazibear/dev/elixir_game/lib/elixir_game.ex')]], [Symbol.for('md5'), new ElixirScript.Core.BitString(ElixirScript.Core.BitString.integer(218), ElixirScript.Core.BitString.integer(13), ElixirScript.Core.BitString.integer(196), ElixirScript.Core.BitString.integer(128), ElixirScript.Core.BitString.integer(195), ElixirScript.Core.BitString.integer(174), ElixirScript.Core.BitString.integer(25), ElixirScript.Core.BitString.integer(160), ElixirScript.Core.BitString.integer(239), ElixirScript.Core.BitString.integer(197), ElixirScript.Core.BitString.integer(117), ElixirScript.Core.BitString.integer(37), ElixirScript.Core.BitString.integer(227), ElixirScript.Core.BitString.integer(147), ElixirScript.Core.BitString.integer(122), ElixirScript.Core.BitString.integer(101))], [Symbol.for('module'), Symbol.for('Elixir.ElixirGame')]]);
const value = __info__map__.get(kind);
if (value !== null) {
return value;
}
throw new ElixirScript.Core.Patterns.MatchError(kind);
}
function start(...__function_args__) {
function recur(...__function_args__) {
let __arg_matches__ = null;
let __intermediate__ = null;
if ((__arg_matches__ = ElixirScript.Core.Patterns.match_or_default([ElixirScript.Core.Patterns.variable('_'), ElixirScript.Core.Patterns.variable('_')], __function_args__, () => {
return true;
})) !== null) {
let [] = __arg_matches__;
return ElixirScript.Core.SpecialForms._for(ElixirScript.Core.Patterns.clause([ElixirScript.Core.Patterns.variable('n')], (n0) => {
return n;
}, () => {
return true;
}), [ElixirScript.Core.Patterns.list_generator(ElixirScript.Core.Patterns.variable('n'), new Map([[Symbol.for('__struct__'), $Range$], [Symbol.for('first'), 1], [Symbol.for('last'), 10]]))], Collectable, []);
}
throw new ElixirScript.Core.Patterns.MatchError(__function_args__);
}
return ElixirScript.Core.Functions.trampoline(new ElixirScript.Core.Functions.Recurse(recur.bind(null, ...__function_args__)));
}
export default {
start,
__MODULE__: Symbol.for('Elixir.ElixirGame'),
__info__
};
I'm wondering what's wrong? Why there import for collectable is missing? The problem is with code generation or maybe the problem is where compiler adding imports? Need a little help with that :)
Activity
fazibear commentedon Mar 23, 2018
When I try to bundle it with webpack, got
ReferenceError: Collectable is not definedfazibear commentedon Mar 29, 2019
I'm tying to fix
ReferenceError: Collectable is not defined, but really don't know where I should start.This is the source:
and this is the result:
I'm wondering what's wrong? Why there import for collectable is missing? The problem is with code generation or maybe the problem is where compiler adding imports? Need a little help with that :)