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burning_steppes.cpp
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149 lines (133 loc) · 6.34 KB
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/* Copyright (C) 2006 - 2011 ScriptDev2 <http://www.scriptdev2.com/>
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
/* ScriptData
SDName: Burning_Steppes
SD%Complete: 100
SDComment: Quest support: 4224, 4866
SDCategory: Burning Steppes
EndScriptData */
/* ContentData
npc_ragged_john
EndContentData */
#include "precompiled.h"
/*######
## npc_ragged_john
######*/
struct MANGOS_DLL_DECL npc_ragged_johnAI : public ScriptedAI
{
npc_ragged_johnAI(Creature* pCreature) : ScriptedAI(pCreature) { Reset(); }
void Reset() {}
void MoveInLineOfSight(Unit *who)
{
if (who->HasAura(16468, EFFECT_INDEX_0))
{
if (who->GetTypeId() == TYPEID_PLAYER && m_creature->IsWithinDistInMap(who, 15) && who->isInAccessablePlaceFor(m_creature))
{
DoCastSpellIfCan(who,16472);
((Player*)who)->AreaExploredOrEventHappens(4866);
}
}
if (!m_creature->getVictim() && who->isTargetableForAttack() && (m_creature->IsHostileTo(who)) && who->isInAccessablePlaceFor(m_creature))
{
if (!m_creature->CanFly() && m_creature->GetDistanceZ(who) > CREATURE_Z_ATTACK_RANGE)
return;
float attackRadius = m_creature->GetAttackDistance(who);
if (m_creature->IsWithinDistInMap(who, attackRadius) && m_creature->IsWithinLOSInMap(who))
{
who->RemoveSpellsCausingAura(SPELL_AURA_MOD_STEALTH);
AttackStart(who);
}
}
}
};
CreatureAI* GetAI_npc_ragged_john(Creature* pCreature)
{
return new npc_ragged_johnAI(pCreature);
}
bool GossipHello_npc_ragged_john(Player* pPlayer, Creature* pCreature)
{
if (pCreature->isQuestGiver())
pPlayer->PrepareQuestMenu(pCreature->GetGUID());
if (pPlayer->GetQuestStatus(4224) == QUEST_STATUS_INCOMPLETE)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, "Official buisness, John. I need some information about Marsha Windsor. Tell me about the last time you saw him.", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
pPlayer->SEND_GOSSIP_MENU(2713, pCreature->GetGUID());
return true;
}
bool GossipSelect_npc_ragged_john(Player* pPlayer, Creature* pCreature, uint32 uiSender, uint32 uiAction)
{
switch(uiAction)
{
case GOSSIP_ACTION_INFO_DEF:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, "So what did you do?", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
pPlayer->SEND_GOSSIP_MENU(2714, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+1:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, "Start making sense, dwarf. I don't want to have anything to do with your cracker, your pappy, or any sort of 'discreditin'.", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
pPlayer->SEND_GOSSIP_MENU(2715, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+2:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, "Ironfoe?", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3);
pPlayer->SEND_GOSSIP_MENU(2716, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+3:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, "Interesting... continue John.", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 4);
pPlayer->SEND_GOSSIP_MENU(2717, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+4:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, "So that's how Windsor died...", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 5);
pPlayer->SEND_GOSSIP_MENU(2718, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+5:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, "So how did he die?", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 6);
pPlayer->SEND_GOSSIP_MENU(2719, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+6:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, "Ok so where the hell is he? Wait a minute! Are you drunk?", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 7);
pPlayer->SEND_GOSSIP_MENU(2720, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+7:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, "WHY is he in Blackrock Depths?", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 8);
pPlayer->SEND_GOSSIP_MENU(2721, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+8:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, "300? So the Dark Irons killed him and dragged him into the Depths?", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 9);
pPlayer->SEND_GOSSIP_MENU(2722, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+9:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, "Ahh... Ironfoe", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 10);
pPlayer->SEND_GOSSIP_MENU(2723, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+10:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, "Thanks, Ragged John. Your story was very uplifting and informative", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 11);
pPlayer->SEND_GOSSIP_MENU(2725, pCreature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+11:
pPlayer->CLOSE_GOSSIP_MENU();
pPlayer->AreaExploredOrEventHappens(4224);
break;
}
return true;
}
void AddSC_burning_steppes()
{
Script *newscript;
newscript = new Script;
newscript->Name = "npc_ragged_john";
newscript->GetAI = &GetAI_npc_ragged_john;
newscript->pGossipHello = &GossipHello_npc_ragged_john;
newscript->pGossipSelect = &GossipSelect_npc_ragged_john;
newscript->RegisterSelf();
}