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boss_emeriss.cpp
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142 lines (123 loc) · 4.3 KB
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/* Copyright (C) 2006 - 2010 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
/* ScriptData
SDName: Emeriss
SD%Complete: 90
SDComment: Teleport function & Mark of Nature missing
SDCategory: Bosses
EndScriptData */
#include "precompiled.h"
enum
{
SAY_AGGRO = -1000401,
SAY_CASTCORRUPTION = -1000402,
SPELL_SLEEP = 24777,
SPELL_NOXIOUSBREATH = 24818,
SPELL_TAILSWEEP = 15847,
//SPELL_MARKOFNATURE = 25040, // Not working
SPELL_VOLATILEINFECTION = 24928,
SPELL_CORRUPTIONOFEARTH = 24910
};
struct MANGOS_DLL_DECL boss_emerissAI : public ScriptedAI
{
boss_emerissAI(Creature* pCreature) : ScriptedAI(pCreature) {Reset();}
uint32 m_uiSleep_Timer;
uint32 m_uiNoxiousBreath_Timer;
uint32 m_uiTailSweep_Timer;
//uint32 m_uiMarkOfNature_Timer;
uint32 m_uiVolatileInfection_Timer;
uint32 m_uiCorruptionsCasted;
void Reset()
{
m_uiSleep_Timer = urand(15000, 20000);
m_uiNoxiousBreath_Timer = 8000;
m_uiTailSweep_Timer = 4000;
//m_uiMarkOfNature_Timer = 45000;
m_uiVolatileInfection_Timer = 12000;
m_uiCorruptionsCasted = 0;
}
void Aggro(Unit* pWho)
{
DoScriptText(SAY_AGGRO, m_creature);
}
void UpdateAI(const uint32 uiDiff)
{
//Return since we have no target
if (!m_creature->SelectHostileTarget() || !m_creature->getVictim())
return;
//Sleep_Timer
if (m_uiSleep_Timer < uiDiff)
{
if (Unit* pTarget = m_creature->SelectAttackingTarget(ATTACKING_TARGET_RANDOM, 0))
DoCastSpellIfCan(pTarget, SPELL_SLEEP);
m_uiSleep_Timer = urand(8000, 16000);
}
else
m_uiSleep_Timer -= uiDiff;
//NoxiousBreath_Timer
if (m_uiNoxiousBreath_Timer < uiDiff)
{
DoCastSpellIfCan(m_creature->getVictim(), SPELL_NOXIOUSBREATH);
m_uiNoxiousBreath_Timer = urand(14000, 20000);
}
else
m_uiNoxiousBreath_Timer -= uiDiff;
//Tailsweep every 2 seconds
if (m_uiTailSweep_Timer < uiDiff)
{
DoCastSpellIfCan(m_creature, SPELL_TAILSWEEP);
m_uiTailSweep_Timer = 2000;
}
else
m_uiTailSweep_Timer -= uiDiff;
//MarkOfNature_Timer
//if (m_uiMarkOfNature_Timer < uiDiff)
//{
// DoCastSpellIfCan(m_creature->getVictim(), SPELL_MARKOFNATURE);
// m_uiMarkOfNature_Timer = 45000;
//}
//else
//m_uiMarkOfNature_Timer -= uiDiff;
//VolatileInfection_Timer
if (m_uiVolatileInfection_Timer < uiDiff)
{
DoCastSpellIfCan(m_creature->getVictim(), SPELL_VOLATILEINFECTION);
m_uiVolatileInfection_Timer = urand(7000, 12000);
}
else
m_uiVolatileInfection_Timer -= uiDiff;
//CorruptionofEarth at 75%, 50% and 25%
if (m_creature->GetHealthPercent() < float(100 - 25*m_uiCorruptionsCasted))
{
++m_uiCorruptionsCasted; // prevent casting twice on same hp
DoScriptText(SAY_CASTCORRUPTION, m_creature);
DoCastSpellIfCan(m_creature->getVictim(), SPELL_CORRUPTIONOFEARTH);
}
DoMeleeAttackIfReady();
}
};
CreatureAI* GetAI_boss_emeriss(Creature* pCreature)
{
return new boss_emerissAI(pCreature);
}
void AddSC_boss_emeriss()
{
Script *newscript;
newscript = new Script;
newscript->Name = "boss_emeriss";
newscript->GetAI = &GetAI_boss_emeriss;
newscript->RegisterSelf();
}