Pattern Recognition Functions
integer = CDL2CROWS (open , high , low , close )
CDL3BLACKCROWS - Three Black Crows
integer = CDL3BLACKCROWS (open , high , low , close )
CDL3INSIDE - Three Inside Up/Down
integer = CDL3INSIDE (open , high , low , close )
CDL3LINESTRIKE - Three-Line Strike
integer = CDL3LINESTRIKE (open , high , low , close )
CDL3OUTSIDE - Three Outside Up/Down
integer = CDL3OUTSIDE (open , high , low , close )
CDL3STARSINSOUTH - Three Stars In The South
integer = CDL3STARSINSOUTH (open , high , low , close )
CDL3WHITESOLDIERS - Three Advancing White Soldiers
integer = CDL3WHITESOLDIERS (open , high , low , close )
CDLABANDONEDBABY - Abandoned Baby
integer = CDLABANDONEDBABY (open , high , low , close , penetration = 0 )
CDLADVANCEBLOCK - Advance Block
integer = CDLADVANCEBLOCK (open , high , low , close )
integer = CDLBELTHOLD (open , high , low , close )
integer = CDLBREAKAWAY (open , high , low , close )
CDLCLOSINGMARUBOZU - Closing Marubozu
integer = CDLCLOSINGMARUBOZU (open , high , low , close )
CDLCONCEALBABYSWALL - Concealing Baby Swallow
integer = CDLCONCEALBABYSWALL (open , high , low , close )
CDLCOUNTERATTACK - Counterattack
integer = CDLCOUNTERATTACK (open , high , low , close )
CDLDARKCLOUDCOVER - Dark Cloud Cover
integer = CDLDARKCLOUDCOVER (open , high , low , close , penetration = 0 )
integer = CDLDOJI (open , high , low , close )
integer = CDLDOJISTAR (open , high , low , close )
CDLDRAGONFLYDOJI - Dragonfly Doji
integer = CDLDRAGONFLYDOJI (open , high , low , close )
CDLENGULFING - Engulfing Pattern
integer = CDLENGULFING (open , high , low , close )
CDLEVENINGDOJISTAR - Evening Doji Star
integer = CDLEVENINGDOJISTAR (open , high , low , close , penetration = 0 )
CDLEVENINGSTAR - Evening Star
integer = CDLEVENINGSTAR (open , high , low , close , penetration = 0 )
CDLGAPSIDESIDEWHITE - Up/Down-gap side-by-side white lines
integer = CDLGAPSIDESIDEWHITE (open , high , low , close )
CDLGRAVESTONEDOJI - Gravestone Doji
integer = CDLGRAVESTONEDOJI (open , high , low , close )
integer = CDLHAMMER (open , high , low , close )
CDLHANGINGMAN - Hanging Man
integer = CDLHANGINGMAN (open , high , low , close )
CDLHARAMI - Harami Pattern
integer = CDLHARAMI (open , high , low , close )
CDLHARAMICROSS - Harami Cross Pattern
integer = CDLHARAMICROSS (open , high , low , close )
CDLHIGHWAVE - High-Wave Candle
integer = CDLHIGHWAVE (open , high , low , close )
CDLHIKKAKE - Hikkake Pattern
integer = CDLHIKKAKE (open , high , low , close )
CDLHIKKAKEMOD - Modified Hikkake Pattern
integer = CDLHIKKAKEMOD (open , high , low , close )
CDLHOMINGPIGEON - Homing Pigeon
integer = CDLHOMINGPIGEON (open , high , low , close )
CDLIDENTICAL3CROWS - Identical Three Crows
integer = CDLIDENTICAL3CROWS (open , high , low , close )
CDLINNECK - In-Neck Pattern
integer = CDLINNECK (open , high , low , close )
CDLINVERTEDHAMMER - Inverted Hammer
integer = CDLINVERTEDHAMMER (open , high , low , close )
integer = CDLKICKING (open , high , low , close )
CDLKICKINGBYLENGTH - Kicking - bull/bear determined by the longer marubozu
integer = CDLKICKINGBYLENGTH (open , high , low , close )
CDLLADDERBOTTOM - Ladder Bottom
integer = CDLLADDERBOTTOM (open , high , low , close )
CDLLONGLEGGEDDOJI - Long Legged Doji
integer = CDLLONGLEGGEDDOJI (open , high , low , close )
CDLLONGLINE - Long Line Candle
integer = CDLLONGLINE (open , high , low , close )
integer = CDLMARUBOZU (open , high , low , close )
CDLMATCHINGLOW - Matching Low
integer = CDLMATCHINGLOW (open , high , low , close )
integer = CDLMATHOLD (open , high , low , close , penetration = 0 )
CDLMORNINGDOJISTAR - Morning Doji Star
integer = CDLMORNINGDOJISTAR (open , high , low , close , penetration = 0 )
CDLMORNINGSTAR - Morning Star
integer = CDLMORNINGSTAR (open , high , low , close , penetration = 0 )
CDLONNECK - On-Neck Pattern
integer = CDLONNECK (open , high , low , close )
CDLPIERCING - Piercing Pattern
integer = CDLPIERCING (open , high , low , close )
CDLRICKSHAWMAN - Rickshaw Man
integer = CDLRICKSHAWMAN (open , high , low , close )
CDLRISEFALL3METHODS - Rising/Falling Three Methods
integer = CDLRISEFALL3METHODS (open , high , low , close )
CDLSEPARATINGLINES - Separating Lines
integer = CDLSEPARATINGLINES (open , high , low , close )
CDLSHOOTINGSTAR - Shooting Star
integer = CDLSHOOTINGSTAR (open , high , low , close )
CDLSHORTLINE - Short Line Candle
integer = CDLSHORTLINE (open , high , low , close )
CDLSPINNINGTOP - Spinning Top
integer = CDLSPINNINGTOP (open , high , low , close )
CDLSTALLEDPATTERN - Stalled Pattern
integer = CDLSTALLEDPATTERN (open , high , low , close )
CDLSTICKSANDWICH - Stick Sandwich
integer = CDLSTICKSANDWICH (open , high , low , close )
CDLTAKURI - Takuri (Dragonfly Doji with very long lower shadow)
integer = CDLTAKURI (open , high , low , close )
CDLTASUKIGAP - Tasuki Gap
integer = CDLTASUKIGAP (open , high , low , close )
CDLTHRUSTING - Thrusting Pattern
integer = CDLTHRUSTING (open , high , low , close )
CDLTRISTAR - Tristar Pattern
integer = CDLTRISTAR (open , high , low , close )
CDLUNIQUE3RIVER - Unique 3 River
integer = CDLUNIQUE3RIVER (open , high , low , close )
CDLUPSIDEGAP2CROWS - Upside Gap Two Crows
integer = CDLUPSIDEGAP2CROWS (open , high , low , close )
CDLXSIDEGAP3METHODS - Upside/Downside Gap Three Methods
integer = CDLXSIDEGAP3METHODS (open , high , low , close )
Documentation Index
FLOAT_RIGHTAll Function Groups