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Bug 🐞Something isn't workingSomething isn't workingNeeds testingMore feedback/testing would be goodMore feedback/testing would be good
Description
The problem
Describe the bug
When character identifier name is "2", the next joined character is not positioned correctly.
To Reproduce
Steps to reproduce the behavior:
- Create a character and named the file to 2.dch, or use other name and change the identifier to 2 in reference manager.
- Create another character, both using visual novel style.
- Create a timeline like this:
join 2 (normal) center
2: sth
leave --All--
join 3 (normal) center
[wait_input]
- Character 3 is not centered.
Expected behavior
Character 3 should be centered
System (please complete the following information):
- OS: Linux
- Godot Version: 4.4.1
- Dialogic Version: 2.0-Alpha-17 WIP
Solutions
Workaround
Don't named the character "2"
Possible fixes
not sure
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Labels
Bug 🐞Something isn't workingSomething isn't workingNeeds testingMore feedback/testing would be goodMore feedback/testing would be good

