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222 lines (179 loc) · 7.63 KB
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// Licensed to the Apache Software Foundation (ASF) under one
// or more contributor license agreements. See the NOTICE file
// distributed with this work for additional information
// regarding copyright ownership. The ASF licenses this file
// to you under the Apache License, Version 2.0 (the
// "License"); you may not use this file except in compliance
// with the License. You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing,
// software distributed under the License is distributed on an
// "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
// KIND, either express or implied. See the License for the
// specific language governing permissions and limitations
// under the License.
#pragma once
#include <algorithm> // IWYU pragma: keep
#include <cstdint>
#include <cstring>
#include <limits>
#include <memory>
#include <type_traits>
#include <utility>
#include <vector>
#include "arrow/buffer-builder.h"
#include "arrow/status.h"
#include "arrow/type.h"
#include "arrow/type_traits.h"
#include "arrow/util/macros.h"
#include "arrow/util/type_traits.h"
#include "arrow/util/visibility.h"
namespace arrow {
class Array;
struct ArrayData;
class MemoryPool;
constexpr int64_t kMinBuilderCapacity = 1 << 5;
constexpr int64_t kListMaximumElements = std::numeric_limits<int32_t>::max() - 1;
/// Base class for all data array builders.
///
/// This class provides a facilities for incrementally building the null bitmap
/// (see Append methods) and as a side effect the current number of slots and
/// the null count.
///
/// \note Users are expected to use builders as one of the concrete types below.
/// For example, ArrayBuilder* pointing to BinaryBuilder should be downcast before use.
class ARROW_EXPORT ArrayBuilder {
public:
explicit ArrayBuilder(const std::shared_ptr<DataType>& type, MemoryPool* pool)
: type_(type), pool_(pool), null_bitmap_builder_(pool) {}
virtual ~ArrayBuilder() = default;
/// For nested types. Since the objects are owned by this class instance, we
/// skip shared pointers and just return a raw pointer
ArrayBuilder* child(int i) { return children_[i].get(); }
int num_children() const { return static_cast<int>(children_.size()); }
int64_t length() const { return length_; }
int64_t null_count() const { return null_count_; }
int64_t capacity() const { return capacity_; }
/// \brief Ensure that enough memory has been allocated to fit the indicated
/// number of total elements in the builder, including any that have already
/// been appended. Does not account for reallocations that may be due to
/// variable size data, like binary values. To make space for incremental
/// appends, use Reserve instead.
///
/// \param[in] capacity the minimum number of total array values to
/// accommodate. Must be greater than the current capacity.
/// \return Status
virtual Status Resize(int64_t capacity);
/// \brief Ensure that there is enough space allocated to append the indicated
/// number of elements without any further reallocation. Overallocation is
/// used in order to minimize the impact of incremental Reserve() calls.
/// Note that additional_capacity is relative to the current number of elements
/// rather than to the current capacity, so calls to Reserve() which are not
/// interspersed with addition of new elements may not increase the capacity.
///
/// \param[in] additional_capacity the number of additional array values
/// \return Status
Status Reserve(int64_t additional_capacity) {
auto current_capacity = capacity();
auto min_capacity = length() + additional_capacity;
if (min_capacity <= current_capacity) return Status::OK();
// leave growth factor up to BufferBuilder
auto new_capacity = BufferBuilder::GrowByFactor(current_capacity, min_capacity);
return Resize(new_capacity);
}
/// Reset the builder.
virtual void Reset();
virtual Status AppendNull() = 0;
virtual Status AppendNulls(int64_t length) = 0;
/// For cases where raw data was memcpy'd into the internal buffers, allows us
/// to advance the length of the builder. It is your responsibility to use
/// this function responsibly.
Status Advance(int64_t elements);
/// \brief Return result of builder as an internal generic ArrayData
/// object. Resets builder except for dictionary builder
///
/// \param[out] out the finalized ArrayData object
/// \return Status
virtual Status FinishInternal(std::shared_ptr<ArrayData>* out) = 0;
/// \brief Return result of builder as an Array object.
///
/// The builder is reset except for DictionaryBuilder.
///
/// \param[out] out the finalized Array object
/// \return Status
Status Finish(std::shared_ptr<Array>* out);
std::shared_ptr<DataType> type() const { return type_; }
protected:
/// Append to null bitmap
Status AppendToBitmap(bool is_valid);
/// Vector append. Treat each zero byte as a null. If valid_bytes is null
/// assume all of length bits are valid.
Status AppendToBitmap(const uint8_t* valid_bytes, int64_t length);
/// Uniform append. Append N times the same validity bit.
Status AppendToBitmap(int64_t num_bits, bool value);
/// Set the next length bits to not null (i.e. valid).
Status SetNotNull(int64_t length);
// Unsafe operations (don't check capacity/don't resize)
void UnsafeAppendNull() { UnsafeAppendToBitmap(false); }
// Append to null bitmap, update the length
void UnsafeAppendToBitmap(bool is_valid) {
null_bitmap_builder_.UnsafeAppend(is_valid);
++length_;
if (!is_valid) ++null_count_;
}
// Vector append. Treat each zero byte as a nullzero. If valid_bytes is null
// assume all of length bits are valid.
void UnsafeAppendToBitmap(const uint8_t* valid_bytes, int64_t length) {
if (valid_bytes == NULLPTR) {
return UnsafeSetNotNull(length);
}
null_bitmap_builder_.UnsafeAppend(valid_bytes, length);
length_ += length;
null_count_ = null_bitmap_builder_.false_count();
}
// Append the same validity value a given number of times.
void UnsafeAppendToBitmap(const int64_t num_bits, bool value) {
if (value) {
UnsafeSetNotNull(num_bits);
} else {
UnsafeSetNull(num_bits);
}
}
void UnsafeAppendToBitmap(const std::vector<bool>& is_valid);
// Set the next validity bits to not null (i.e. valid).
void UnsafeSetNotNull(int64_t length);
// Set the next validity bits to null (i.e. invalid).
void UnsafeSetNull(int64_t length);
static Status TrimBuffer(const int64_t bytes_filled, ResizableBuffer* buffer);
/// \brief Finish to an array of the specified ArrayType
template <typename ArrayType>
Status FinishTyped(std::shared_ptr<ArrayType>* out) {
std::shared_ptr<Array> out_untyped;
ARROW_RETURN_NOT_OK(Finish(&out_untyped));
*out = std::static_pointer_cast<ArrayType>(std::move(out_untyped));
return Status::OK();
}
static Status CheckCapacity(int64_t new_capacity, int64_t old_capacity) {
if (new_capacity < 0) {
return Status::Invalid("Resize capacity must be positive");
}
if (new_capacity < old_capacity) {
return Status::Invalid("Resize cannot downsize");
}
return Status::OK();
}
std::shared_ptr<DataType> type_;
MemoryPool* pool_;
TypedBufferBuilder<bool> null_bitmap_builder_;
int64_t null_count_ = 0;
// Array length, so far. Also, the index of the next element to be added
int64_t length_ = 0;
int64_t capacity_ = 0;
// Child value array builders. These are owned by this class
std::vector<std::shared_ptr<ArrayBuilder>> children_;
private:
ARROW_DISALLOW_COPY_AND_ASSIGN(ArrayBuilder);
};
} // namespace arrow