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ScriptWidget.ts
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55 lines (39 loc) · 1.76 KB
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//
// Copyright (c) 2014-2016 THUNDERBEAST GAMES LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
//
class ScriptWidget extends Atomic.UIWidget {
constructor() {
super();
// JS way of binding method
// this.subscribeToEvent(this, "WidgetEvent", this.handleWidgetEvent.bind(this));
// TypeScript-ey
this.subscribeToEvent(this, Atomic.UIWidgetEvent((data) => this.handleWidgetEvent(data)));
}
onEventClick(target: Atomic.UIWidget, refid: string): boolean {
return false;
}
handleWidgetEvent(ev: Atomic.UIWidgetEvent): boolean {
if (ev.type == Atomic.UI_EVENT_TYPE.UI_EVENT_TYPE_CLICK) {
return this.onEventClick(ev.target, ev.refid);
}
}
}
export = ScriptWidget;