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using System.Collections.Generic;
using System.Linq;
using L2dotNET.DataContracts;
using L2dotNET.Repositories.Contracts;
using L2dotNET.Services.Contracts;
namespace L2dotNET.Services
{
public class ItemService : IItemService
{
private readonly IUnitOfWork _unitOfWork;
public ItemService(IUnitOfWork unitOfWork)
{
_unitOfWork = unitOfWork;
}
public List<ArmorContract> GetAllArmorsList()
{
return _unitOfWork.ItemRepository.GetAllArmors();
}
public Dictionary<int, ArmorContract> GetAllArmorModelsDict()
{
List<ArmorContract> armorModels = _unitOfWork.ItemRepository.GetAllArmors();
return armorModels.ToDictionary(model => model.ItemId);
}
public Dictionary<int, WeaponContract> GetAllWeaponModelsDict()
{
List<WeaponContract> weaponModels = _unitOfWork.ItemRepository.GetAllWeapons();
return weaponModels.ToDictionary(model => model.ItemId);
}
public Dictionary<int, EtcItemContract> GetAllEtcItemModelsDict()
{
List<EtcItemContract> etcItemModels = _unitOfWork.ItemRepository.GetAllEtcItems();
return etcItemModels.ToDictionary(model => model.ItemId);
}
public void InsertNewItem(ItemContract item)
{
_unitOfWork.ItemRepository.InsertNewItem(item);
}
public void UpdateItem(ItemContract item)
{
_unitOfWork.ItemRepository.UpdateItem(item);
}
public List<ItemContract> RestoreInventory(int objId, string location)
{
return _unitOfWork.ItemRepository.RestoreInventory(objId, location);
}
public List<WeaponContract> GetAllWeapons()
{
return _unitOfWork.ItemRepository.GetAllWeapons();
}
public List<EtcItemContract> GetAllEtcItems()
{
return _unitOfWork.ItemRepository.GetAllEtcItems();
}
}
}