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Eliminated build warning due to unused variable.
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src/misc.cpp

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@@ -347,8 +347,6 @@ void Move::Fix (
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// Check for special moves...
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int pawn_dir = Board.WhiteToMove() ? NORTH : SOUTH;
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SQUARE enemyMask = (pawn_dir==NORTH) ? BLACK_MASK : WHITE_MASK;
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ChessSide side = Board.WhiteToMove() ? SIDE_WHITE : SIDE_BLACK;
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SQUARE move_piece = Board.GetSquareContents(Source);

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