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Colin Robertson
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Update pre-2019 build procedure.
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docs/parallel/sample-multithread-c-program.md

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@@ -13,7 +13,7 @@ Programs are compiled as multithreaded by default.
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### To compile and link the multithread program Bounce.c from within the development environment
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::: moniker range=">=vs-2017"
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::: moniker range=">=vs-2019"
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1. On the **File** menu, choose **New** > **Project**.
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::: moniker-end
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::: moniker range="<vs-2017"
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::: moniker range="<=vs-2017"
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1. On the **File** menu, choose **New** > **Project**.
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1. In the **Project Types** pane, choose **Win32**.
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1. In the **New Project** dialog, select **Visual C++** in the left pane, then select **Empty Project** in the center pane.
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1. In the **Templates** pane, choose **Win32 Console Application**, and then name the project.
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1. In the **Name** edit box, enter a name for your project, such as "Bounce". Choose **OK** to create the empty project.
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1. Add the file containing the C source code to the project.
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1. In the **Solution Explorer** window, open the **Source Files** folder under your project, and add the file containing the C source code to the project.
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1. On the **Build** menu, build the project by choosing the **Build Solution** command.
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