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Always cast get_*_* to uints before casting to vectors.#65

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TimmyLiu merged 1 commit intoclMathLibraries:developfrom
pavanky:kernel_fixes
Feb 16, 2015
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Always cast get_*_* to uints before casting to vectors.#65
TimmyLiu merged 1 commit intoclMathLibraries:developfrom
pavanky:kernel_fixes

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@pavanky
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@pavanky pavanky commented Feb 13, 2015

- Fixes issues with on intel SDKs on Windows, Apple SDKs on OSX
@TimmyLiu
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Hi Pavan,

Thanks for fixing this bug. Can you verify one thing for me that c/zgemm are not broken. I remember a while back some one in issue #53 was trying to fix a similar bug but it broke cgemm. Can you just run a full short test on your system with "./test-short --gtest_filter=gemm"?

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pavanky commented Feb 16, 2015

I ran test-short for GEMM for AMD GPUs on Linux. I have also tested cgemm / zgemm indirectly on other devices using ArrayFire. All of them seem to be passing at this point.

Do you want me to explicitly test on anything else ?

TimmyLiu pushed a commit that referenced this pull request Feb 16, 2015
Always cast get_*_* to uints before casting to vectors.
@TimmyLiu TimmyLiu merged commit fc692eb into clMathLibraries:develop Feb 16, 2015
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thanks! Just being precautions. I merged the pull request.

@pavanky pavanky deleted the kernel_fixes branch February 16, 2015 19:18
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