This mod can:
- Replace sounds in the game at startup by matching the filenames. If there are multiple sounds with the same filename -- it'll unfortunately replace them all for now.
- Change the volume of any sound to a custom percentage.
This should theoretically be compatible with any game; but this project was made for Unity
2021.3.162017.4.16 and written in .NET 3.5.
- Install BepInEx 5 for your game
- Put the .dll inside of the BepInEx/plugins directory
- Create a
soundsdirectory or run the game once for the plugin to create one for you - (Replacing sounds): Place sounds named exactly after the sound name in-game in OGG/WAV/AIFF/ACC/MPEG format in the
soundsdirectory (subdirectories are supported) - (Change volumes): Place .txt files in the "sounds" directory (subdirectories are supported), the examples below are equivalent
"Majestic sound 1": 0.30Majestic sound 1: 30%'Majestic sound 1': 0.3 # This is a comment- As you can see above, the quotes (
'') or double quotes ("") around the sound name are optional - Comments are supported! Everything after a comment (
#) will be ignored - Empty lines will also be ignored
- Play!
- Virtual Virtual Reality
- VR Dungeon Knight (works fully only after the cutscene at the start is finished playing...)