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Samurai Recap
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---
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layout: post
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permalink: /ideastrike-review.html
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date: 2012-01-30 23:59
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title: "Samurai: Recap"
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author: "@aeoth, @shiftkey and @tobin"
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comments: true
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---
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The end of another hectic week of code shenanigans is on us, and it's time to share what we have. This week we went in to make a game, the server back-end and an XNA front-end, and I don't think we did too badly for a week's effort.
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The week started off with a lot of discussion, drawing up plans and a lot of input in the room before we settled on an idea - and that idea was [Samurai](https://github.com/Code52/Samurai) - not just a codename, but a complete theme.
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![](/img/week4-samurai-screen.png)
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Samurai is a tiled, turn-based, player-vs-player game that pits one army against another, a genre that has had many different entries over the years.
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## Current Features
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How far did we get this week?
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* We have a good basis for the front-end with a lot of hard work putting a framework in place thanks to [Quandtm](https://twitter.com/#!/quandtm) and some great tile designs by [Aeoth](https://twitter.com/#!/aeoth).
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* A back-end built on MVC4 that got a fair way, with map and unit sections, game lobbies and user support, that can be brought in by any client.
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* The start of an iOS client built on Monogame.
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![](/img/week4-samurai-tiles.png)
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How far do we have to go?
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* We're planning on finishing up some unit control and movements on the WP7 client before we start doing some more maps and a play-test.
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* We have some back-end work to do on resetting accounts, and showing some games on the administration side of the website.
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* And much more to do in future weeks as we tune and build the game out - come and [join in](https://github.com/Code52/Samurai)!
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![](/img/week4-samurai-end.png)
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## The Weekly Fun stats
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There were 10 contributors this week and a lot of effort put in to get this off the ground.
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The [punch card graph](https://github.com/Code52/Samurai/graphs/punch_card) from GitHub shows how busy we were across the week.
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<img src="https://chart.googleapis.com/chart?chs=800x300&chds=-1,24,-1,7,0,9&chf=bg,s,efefef&chd=t:0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23|0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7|0,2,0,1,2,0,0,0,0,0,1,0,0,3,8,3,3,8,1,0,6,3,7,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,0,1,1,1,0,0,0,0,1,0,0,0,0,0,0,0,1,5,0,0,2,3,1,0,0,0,3,0,1,3,1,0,0,0,0,3,0,5,0,2,0,1,0,1,4,2,9,3,5,1,0,1,0,0,0,0,0,0,5,2,1,0,6,0,1,2,6,7,2,0,5,7,1,3,3,0,1,0,0,0,0,0,2,2,1,1,1,0,1,1,1,1,0,1,3,8,0,0,0,0,0,1,0,0,0,0,2,4,2,5,2,3,0,0,0,0,1,2,2,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0&chxt=x,y&chm=o,333333,1,1.0,25.0&chxl=0:||12am|1|2|3|4|5|6|7|8|9|10|11|12pm|1|2|3|4|5|6|7|8|9|10|11||1:||Sun|Mon|Tue|Wed|Thr|Fri|Sat|&cht=s">
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## What's Next?
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As in previous weeks, we're still working on Samurai, and will be for some time - you can always come into the [chat room](http://jabbr.net/#/rooms/code52) and offer some help, or have a look at our [Trello board](https://trello.com/board/samurai/4f1d3d847a38f6221f1d9354) and see if there's something you'd be willing to help out on.
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We have also had a lot of movement in the last couple of weeks on [MarkPad](https://github.com/Code52/DownmarkerWPF) and [Ideastrike](https://github.com/Code52/Ideastrike) and we'll be getting a post up on those changes soon!
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The next project will be out tomorrow, and we think it'll be one that will be really useful for us, and the community at large - there's been a lot of talk about it in [the chat room](http://jabbr.net/#/rooms/code52) already, but no spoilers until we can get a post up tomorrow.
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We appreciate all the hard work people have put in on all the projects, and a huge thanks to [Quandtm](https://twitter.com/#!/quandtm) for all his efforts in getting the WP7 version up for us. You guys make doing Code 52 a pleasure and we're grateful for your company on this journey.

img/week4-samurai-end.png

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img/week4-samurai-screen.png

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img/week4-samurai-tiles.png

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