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Pull requests: bevyengine/bevy

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Pull requests list

Bsn codegen structure/indents, add errors and tests A-Scenes Serialized ECS data stored on the disk C-Code-Quality A section of code that is hard to understand or change C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Macros Code that generates Rust code S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#23561 opened Mar 28, 2026 by NicoZweifel Draft 0.19
Add render_layers scene to testbed_3d A-Rendering Drawing game state to the screen C-Testing A change that impacts how we test Bevy or how users test their apps S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#23559 opened Mar 28, 2026 by IceSentry Loading…
Fix PostProcess orderings for fog and wireframes A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#23558 opened Mar 28, 2026 by kristoff3r Loading…
enable tracing for rodio A-Audio Sounds playback and modification
#23557 opened Mar 28, 2026 by mockersf Loading… 0.19
only log once GPU preprocessing support
#23556 opened Mar 28, 2026 by mockersf Loading…
Fix stale occlusion culling components A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior D-Trivial Nice and easy! A great choice to get started with Bevy S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#23555 opened Mar 28, 2026 by kristoff3r Loading…
Fix material slot overflow in bindless slab A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#23554 opened Mar 28, 2026 by kristoff3r Loading…
Remove unnecessary reserve in BufferVec::push S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#23550 opened Mar 28, 2026 by beicause Loading…
Make Ref copyable A-ECS Entities, components, systems, and events C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#23549 opened Mar 28, 2026 by ItsDoot Loading…
fix transform-gizmo frame delay, system ordering A-Gizmos Visual editor and debug gizmos C-Bug An unexpected or incorrect behavior S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it X-Contentious There are nontrivial implications that should be thought through
#23542 opened Mar 27, 2026 by NicoZweifel Loading… 0.19
Calculate UVs and Normals in ConvexPolygonMeshBuilder A-Math Fundamental domain-agnostic mathematical operations A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#23540 opened Mar 27, 2026 by mpowell90 Loading…
Concurrent transform producer A-Transform Translations, rotations and scales C-Performance A change motivated by improving speed, memory usage or compile times S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#23539 opened Mar 27, 2026 by aevyrie Loading…
Bump actions/cache from 5.0.3 to 5.0.4 C-Dependencies A change to the crates that Bevy depends on
#23538 opened Mar 27, 2026 by dependabot bot Loading…
Add loading screen to bevy_city A-Assets Load files from disk to use for things like images, models, and sounds C-Examples An addition or correction to our examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#23537 opened Mar 27, 2026 by IceSentry Loading…
Port Bevy Feathers to BSN A-UI Graphical user interfaces, styles, layouts, and widgets C-Code-Quality A section of code that is hard to understand or change C-Examples An addition or correction to our examples S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#23536 opened Mar 27, 2026 by cart Loading…
Add LODs to most meshes in bevy_city A-Rendering Drawing game state to the screen C-Benchmarks Stress tests and benchmarks used to measure how fast things are C-Examples An addition or correction to our examples C-Performance A change motivated by improving speed, memory usage or compile times D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Uncontroversial This work is generally agreed upon
#23524 opened Mar 26, 2026 by IceSentry Loading…
Fix AutoExposure and ColorGrading stopping working when Tonemapping is set to None A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Help The author needs help finishing this PR. X-Uncontroversial This work is generally agreed upon
#23522 opened Mar 26, 2026 by momoluna444 Loading…
Fix/UI node clipping uitransform A-Rendering Drawing game state to the screen A-UI Graphical user interfaces, styles, layouts, and widgets C-Bug An unexpected or incorrect behavior D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#23520 opened Mar 25, 2026 by Poico Loading…
Implement opt-in change indexes for dense components. A-ECS Entities, components, systems, and events C-Feature A new feature, making something new possible C-Performance A change motivated by improving speed, memory usage or compile times M-Release-Note Work that should be called out in the blog due to impact S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Needs-SME This type of work requires an SME to approve it.
#23519 opened Mar 25, 2026 by pcwalton Draft
ask for cake recipes from new contributors A-Meta About the project itself S-Waiting-on-SME This is currently waiting for an SME to resolve something controversial X-Contentious There are nontrivial implications that should be thought through
#23509 opened Mar 25, 2026 by mockersf Loading…
Allow referencing glTF subassets by name instead of indices. A-glTF Related to the glTF 3D scene/model format C-Feature A new feature, making something new possible D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#23505 opened Mar 25, 2026 by andriyDev Loading…
examples: Use single up-to-date android example C-Examples An addition or correction to our examples D-Domain-Expert Requires deep knowledge in a given domain D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes O-Android Specific to the Android mobile operating system S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#23491 opened Mar 24, 2026 by leomeinel Loading…
Add framelimiter winit A-Windowing Platform-agnostic interface layer to run your app in C-Feature A new feature, making something new possible D-Complex Quite challenging from either a design or technical perspective. Ask for help! S-Nominated-To-Close A triage team member thinks this PR or issue should be closed out.
#23486 opened Mar 24, 2026 by joelawm Draft
Unpack bins belonging to multidrawable batch sets on the GPU instead of on the CPU. A-Rendering Drawing game state to the screen C-Performance A change motivated by improving speed, memory usage or compile times S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#23481 opened Mar 23, 2026 by pcwalton Loading…
added serde(default) to Transform A-Transform Translations, rotations and scales C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#23474 opened Mar 22, 2026 by GageHowe Loading…
ProTip! no:milestone will show everything without a milestone.