@@ -184,8 +184,8 @@ def reconfigure(self, fullrebuild, changed):
184184 if ("BlurSharpen" in configuration ):
185185 blur0 = self .textures ["blur0" ]
186186 blur1 = self .textures ["blur1" ]
187- self .blur .append (self .manager .renderQuadInto (colortex = blur0 ,div = 2 ))
188- self .blur .append (self .manager .renderQuadInto (colortex = blur1 ))
187+ self .blur .append (self .manager .renderQuadInto ("filter-blur0" , colortex = blur0 ,div = 2 ))
188+ self .blur .append (self .manager .renderQuadInto ("filter-blur1" , colortex = blur1 ))
189189 self .blur [0 ].setShaderInput ("src" , self .textures ["color" ])
190190 self .blur [0 ].setShader (self .loadShader ("filter-blurx.sha" ))
191191 self .blur [1 ].setShaderInput ("src" , blur0 )
@@ -195,9 +195,9 @@ def reconfigure(self, fullrebuild, changed):
195195 ssao0 = self .textures ["ssao0" ]
196196 ssao1 = self .textures ["ssao1" ]
197197 ssao2 = self .textures ["ssao2" ]
198- self .ssao .append (self .manager .renderQuadInto (colortex = ssao0 ))
199- self .ssao .append (self .manager .renderQuadInto (colortex = ssao1 ,div = 2 ))
200- self .ssao .append (self .manager .renderQuadInto (colortex = ssao2 ))
198+ self .ssao .append (self .manager .renderQuadInto ("filter-ssao0" , colortex = ssao0 ))
199+ self .ssao .append (self .manager .renderQuadInto ("filter-ssao1" , colortex = ssao1 ,div = 2 ))
200+ self .ssao .append (self .manager .renderQuadInto ("filter-ssao2" , colortex = ssao2 ))
201201 self .ssao [0 ].setShaderInput ("depth" , self .textures ["depth" ])
202202 self .ssao [0 ].setShaderInput ("normal" , self .textures ["aux" ])
203203 self .ssao [0 ].setShaderInput ("random" , loader .loadTexture ("maps/random.rgb" ))
@@ -215,21 +215,21 @@ def reconfigure(self, fullrebuild, changed):
215215 bloom3 = self .textures ["bloom3" ]
216216 if (bloomconf .size == "large" ):
217217 scale = 8
218- downsampler = "filter-down4.sha "
218+ downsampler = "filter-down4"
219219 elif (bloomconf .size == "medium" ):
220220 scale = 4
221- downsampler = "filter-copy.sha "
221+ downsampler = "filter-copy"
222222 else :
223223 scale = 2
224- downsampler = "filter-copy.sha "
225- self .bloom .append (self .manager .renderQuadInto (colortex = bloom0 , div = 2 , align = scale ))
226- self .bloom .append (self .manager .renderQuadInto (colortex = bloom1 , div = scale , align = scale ))
227- self .bloom .append (self .manager .renderQuadInto (colortex = bloom2 , div = scale , align = scale ))
228- self .bloom .append (self .manager .renderQuadInto (colortex = bloom3 , div = scale , align = scale ))
224+ downsampler = "filter-copy"
225+ self .bloom .append (self .manager .renderQuadInto ("filter-bloomi" , colortex = bloom0 , div = 2 , align = scale ))
226+ self .bloom .append (self .manager .renderQuadInto (downsampler , colortex = bloom1 , div = scale , align = scale ))
227+ self .bloom .append (self .manager .renderQuadInto ("filter-bloomx" , colortex = bloom2 , div = scale , align = scale ))
228+ self .bloom .append (self .manager .renderQuadInto ("filter-bloomy" , colortex = bloom3 , div = scale , align = scale ))
229229 self .bloom [0 ].setShaderInput ("src" , self .textures ["color" ])
230230 self .bloom [0 ].setShader (self .loadShader ("filter-bloomi.sha" ))
231231 self .bloom [1 ].setShaderInput ("src" , bloom0 )
232- self .bloom [1 ].setShader (self .loadShader (downsampler ))
232+ self .bloom [1 ].setShader (self .loadShader (downsampler + ".sha" ))
233233 self .bloom [2 ].setShaderInput ("src" , bloom1 )
234234 self .bloom [2 ].setShader (self .loadShader ("filter-bloomx.sha" ))
235235 self .bloom [3 ].setShaderInput ("src" , bloom2 )
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