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Sources.pp
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56 lines (49 loc) · 1.58 KB
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#define OTHER_LIBS p3interrogatedb:c p3dconfig:c p3dtoolconfig:m \
p3dtoolutil:c p3dtoolbase:c p3dtool:m p3prc:c
// Most of the files here are not actually compiled into anything;
// they're just included by various other directories.
#begin lib_target
#define TARGET p3glstuff
#define LOCAL_LIBS \
p3gsgbase p3gobj p3display \
p3putil p3linmath p3mathutil p3pnmimage
#define INSTALL_HEADERS \
glGeomContext_src.I \
glGeomContext_src.cxx \
glGeomContext_src.h \
glGeomMunger_src.I \
glGeomMunger_src.cxx \
glGeomMunger_src.h \
glGraphicsStateGuardian_src.I \
glGraphicsStateGuardian_src.cxx \
glGraphicsStateGuardian_src.h \
glGraphicsBuffer_src.I \
glGraphicsBuffer_src.cxx \
glGraphicsBuffer_src.h \
glImmediateModeSender_src.I \
glImmediateModeSender_src.cxx \
glImmediateModeSender_src.h \
glIndexBufferContext_src.I \
glIndexBufferContext_src.cxx \
glIndexBufferContext_src.h \
glOcclusionQueryContext_src.I \
glOcclusionQueryContext_src.cxx \
glOcclusionQueryContext_src.h \
glShaderContext_src.I \
glShaderContext_src.cxx \
glShaderContext_src.h \
glTextureContext_src.I \
glTextureContext_src.cxx \
glTextureContext_src.h \
glVertexBufferContext_src.I \
glVertexBufferContext_src.cxx \
glVertexBufferContext_src.h \
glmisc_src.cxx \
glmisc_src.h \
glstuff_src.cxx \
glstuff_src.h \
glstuff_undef_src.h \
panda_glext.h
#define SOURCES \
$[INSTALL_HEADERS] glpure.cxx
#end lib_target