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sequenceNode.I
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32 lines (30 loc) · 766 Bytes
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/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file sequenceNode.I
* @author drose
* @date 2002-03-06
*/
/**
*
*/
INLINE SequenceNode::
SequenceNode(const std::string &name) :
SelectiveChildNode(name)
{
set_cull_callback();
}
/**
* Changes the advertised frame rate of the SequenceNode. This can be used in
* conjunction with get_play_rate() to change the effective frame rate of the
* node.
*/
INLINE void SequenceNode::
set_frame_rate(double frame_rate) {
AnimInterface::set_frame_rate(frame_rate);
}