forked from panda3d/panda3d
-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathforceNode.h
More file actions
80 lines (66 loc) · 2.17 KB
/
forceNode.h
File metadata and controls
80 lines (66 loc) · 2.17 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file forceNode.h
* @author charles
* @date 2000-08-02
*/
#ifndef FORCENODE_H
#define FORCENODE_H
#include "pandaNode.h"
#include "pvector.h"
#include "baseForce.h"
/**
* A force that lives in the scene graph and is therefore subject to local
* coordinate systems. An example of this would be simulating gravity in a
* rotating space station. or something.
*/
class EXPCL_PANDA_PHYSICS ForceNode : public PandaNode {
PUBLISHED:
explicit ForceNode(const std::string &name);
INLINE void clear();
INLINE BaseForce *get_force(size_t index) const;
INLINE size_t get_num_forces() const;
MAKE_SEQ(get_forces, get_num_forces, get_force);
INLINE void add_force(BaseForce *force);
void add_forces_from(const ForceNode &other);
void set_force(size_t index, BaseForce *force);
void insert_force(size_t index, BaseForce *force);
void remove_force(BaseForce *force);
void remove_force(size_t index);
MAKE_SEQ_PROPERTY(forces, get_num_forces, get_force, set_force, remove_force, insert_force);
virtual void output(std::ostream &out) const;
virtual void write_forces(std::ostream &out, int indent=0) const;
virtual void write(std::ostream &out, int indent=0) const;
public:
virtual ~ForceNode();
virtual bool safe_to_flatten() const { return false; }
virtual PandaNode *make_copy() const;
protected:
ForceNode(const ForceNode ©);
private:
typedef pvector< PT(BaseForce) > ForceVector;
ForceVector _forces;
public:
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
PandaNode::init_type();
register_type(_type_handle, "ForceNode",
PandaNode::get_class_type());
}
virtual TypeHandle get_type() const {
return get_class_type();
}
virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
private:
static TypeHandle _type_handle;
};
#include "forceNode.I"
#endif // FORCENODE_H