forked from panda3d/panda3d
-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathanimPreloadTable.I
More file actions
68 lines (62 loc) · 1.54 KB
/
animPreloadTable.I
File metadata and controls
68 lines (62 loc) · 1.54 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file animPreloadTable.I
* @author drose
* @date 2008-08-05
*/
/**
*
*/
INLINE AnimPreloadTable::AnimRecord::
AnimRecord() {
}
/**
*
*/
INLINE bool AnimPreloadTable::AnimRecord::
operator < (const AnimRecord &other) const {
return _basename < other._basename;
}
/**
* Returns the basename stored for the nth animation record. See find_anim().
*/
INLINE std::string AnimPreloadTable::
get_basename(int n) const {
nassertr(n >= 0 && n < (int)_anims.size(), std::string());
consider_sort();
return _anims[n]._basename;
}
/**
* Returns the frame rate stored for the nth animation record.
*/
INLINE PN_stdfloat AnimPreloadTable::
get_base_frame_rate(int n) const {
nassertr(n >= 0 && n < (int)_anims.size(), 0.0f);
consider_sort();
return _anims[n]._base_frame_rate;
}
/**
* Returns the number of frames stored for the nth animation record.
*/
INLINE int AnimPreloadTable::
get_num_frames(int n) const {
nassertr(n >= 0 && n < (int)_anims.size(), 0);
consider_sort();
return _anims[n]._num_frames;
}
/**
* Ensures the table is kept in alphabetical order by basename.
*/
INLINE void AnimPreloadTable::
consider_sort() const {
if (_needs_sort) {
((AnimPreloadTable *)this)->_anims.sort();
((AnimPreloadTable *)this)->_needs_sort = false;
}
}