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Particles.py
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616 lines (574 loc) · 32.5 KB
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"""The Python specialization of the particle system.
See the :ref:`particle-effects` section in the manual for an explanation
of the particle system.
"""
from panda3d.core import *
from panda3d.physics import PhysicalNode
from panda3d.physics import ParticleSystem
from panda3d.physics import PointParticleFactory
from panda3d.physics import ZSpinParticleFactory
#from panda3d.physics import OrientedParticleFactory
from panda3d.physics import BaseParticleRenderer
from panda3d.physics import PointParticleRenderer
from panda3d.physics import LineParticleRenderer
from panda3d.physics import GeomParticleRenderer
from panda3d.physics import SparkleParticleRenderer
#from panda3d.physics import SpriteParticleRenderer
from panda3d.physics import BaseParticleEmitter
from panda3d.physics import ArcEmitter
from panda3d.physics import BoxEmitter
from panda3d.physics import DiscEmitter
from panda3d.physics import LineEmitter
from panda3d.physics import PointEmitter
from panda3d.physics import RectangleEmitter
from panda3d.physics import RingEmitter
from panda3d.physics import SphereSurfaceEmitter
from panda3d.physics import SphereVolumeEmitter
from panda3d.physics import TangentRingEmitter
from panda3d.physics import SpriteAnim
from . import SpriteParticleRendererExt
from direct.directnotify.DirectNotifyGlobal import directNotify
import sys
class Particles(ParticleSystem):
notify = directNotify.newCategory('Particles')
id = 1
def __init__(self, name=None, poolSize=1024):
if (name == None):
self.name = 'particles-%d' % Particles.id
Particles.id += 1
else:
self.name = name
ParticleSystem.__init__(self, poolSize)
# self.setBirthRate(0.02)
# self.setLitterSize(10)
# self.setLitterSpread(0)
# Set up a physical node
self.node = PhysicalNode(self.name)
self.nodePath = NodePath(self.node)
self.setRenderParent(self.node)
self.node.addPhysical(self)
self.factory = None
self.factoryType = "undefined"
# self.setFactory("PointParticleFactory")
self.renderer = None
self.rendererType = "undefined"
# self.setRenderer("PointParticleRenderer")
self.emitter = None
self.emitterType = "undefined"
# self.setEmitter("SphereVolumeEmitter")
# Enable particles by default
self.fEnabled = 0
#self.enable()
self.geomReference = ""
def cleanup(self):
self.disable()
self.clearLinearForces()
self.clearAngularForces()
self.setRenderParent(self.node)
self.node.removePhysical(self)
self.nodePath.removeNode()
del self.node
del self.nodePath
del self.factory
del self.renderer
del self.emitter
def enable(self):
if (self.fEnabled == 0):
base.physicsMgr.attachPhysical(self)
base.particleMgr.attachParticlesystem(self)
self.fEnabled = 1
def disable(self):
if (self.fEnabled == 1):
base.physicsMgr.removePhysical(self)
base.particleMgr.removeParticlesystem(self)
self.fEnabled = 0
def isEnabled(self):
return self.fEnabled
def getNode(self):
return self.node
def setFactory(self, type):
if (self.factoryType == type):
return None
if (self.factory):
self.factory = None
self.factoryType = type
if (type == "PointParticleFactory"):
self.factory = PointParticleFactory()
elif (type == "ZSpinParticleFactory"):
self.factory = ZSpinParticleFactory()
elif (type == "OrientedParticleFactory"):
self.factory = OrientedParticleFactory()
else:
print("unknown factory type: %s" % type)
return None
self.factory.setLifespanBase(0.5)
ParticleSystem.setFactory(self, self.factory)
def setRenderer(self, type):
if (self.rendererType == type):
return None
if (self.renderer):
self.renderer = None
self.rendererType = type
if (type == "PointParticleRenderer"):
self.renderer = PointParticleRenderer()
self.renderer.setPointSize(1.0)
elif (type == "LineParticleRenderer"):
self.renderer = LineParticleRenderer()
elif (type == "GeomParticleRenderer"):
self.renderer = GeomParticleRenderer()
# This was moved here because we do not want to download
# the direct tools with toontown.
if __dev__:
from direct.directtools import DirectSelection
npath = NodePath('default-geom')
bbox = DirectSelection.DirectBoundingBox(npath)
self.renderer.setGeomNode(bbox.lines.node())
elif (type == "SparkleParticleRenderer"):
self.renderer = SparkleParticleRenderer()
elif (type == "SpriteParticleRenderer"):
self.renderer = SpriteParticleRendererExt.SpriteParticleRendererExt()
# self.renderer.setTextureFromFile()
else:
print("unknown renderer type: %s" % type)
return None
ParticleSystem.setRenderer(self, self.renderer)
def setEmitter(self, type):
if (self.emitterType == type):
return None
if (self.emitter):
self.emitter = None
self.emitterType = type
if (type == "ArcEmitter"):
self.emitter = ArcEmitter()
elif (type == "BoxEmitter"):
self.emitter = BoxEmitter()
elif (type == "DiscEmitter"):
self.emitter = DiscEmitter()
elif (type == "LineEmitter"):
self.emitter = LineEmitter()
elif (type == "PointEmitter"):
self.emitter = PointEmitter()
elif (type == "RectangleEmitter"):
self.emitter = RectangleEmitter()
elif (type == "RingEmitter"):
self.emitter = RingEmitter()
elif (type == "SphereSurfaceEmitter"):
self.emitter = SphereSurfaceEmitter()
elif (type == "SphereVolumeEmitter"):
self.emitter = SphereVolumeEmitter()
self.emitter.setRadius(1.0)
elif (type == "TangentRingEmitter"):
self.emitter = TangentRingEmitter()
else:
print("unknown emitter type: %s" % type)
return None
ParticleSystem.setEmitter(self, self.emitter)
def addForce(self, force):
if (force.isLinear()):
self.addLinearForce(force)
else:
self.addAngularForce(force)
def removeForce(self, force):
if (force == None):
self.notify.warning('removeForce() - force == None!')
return
if (force.isLinear()):
self.removeLinearForce(force)
else:
self.removeAngularForce(force)
def setRenderNodePath(self, nodePath):
self.setRenderParent(nodePath.node())
## Getters ##
def getName(self):
return self.name
def getFactory(self):
return self.factory
def getEmitter(self):
return self.emitter
def getRenderer(self):
return self.renderer
def printParams(self, file = sys.stdout, targ = 'self'):
file.write('# Particles parameters\n')
file.write(targ + '.setFactory(\"' + self.factoryType + '\")\n')
file.write(targ + '.setRenderer(\"' + self.rendererType + '\")\n')
file.write(targ + '.setEmitter(\"' + self.emitterType + '\")\n')
# System parameters
file.write(targ + ('.setPoolSize(%d)\n' %
int(self.getPoolSize())))
file.write(targ + ('.setBirthRate(%.4f)\n' %
self.getBirthRate()))
file.write(targ + ('.setLitterSize(%d)\n' %
int(self.getLitterSize())))
file.write(targ + ('.setLitterSpread(%d)\n' %
self.getLitterSpread()))
file.write(targ + ('.setSystemLifespan(%.4f)\n' %
self.getSystemLifespan()))
file.write(targ + ('.setLocalVelocityFlag(%d)\n' %
self.getLocalVelocityFlag()))
file.write(targ + ('.setSystemGrowsOlderFlag(%d)\n' %
self.getSystemGrowsOlderFlag()))
file.write('# Factory parameters\n')
file.write(targ + ('.factory.setLifespanBase(%.4f)\n' %
self.factory.getLifespanBase()))
file.write(targ + '.factory.setLifespanSpread(%.4f)\n' % \
self.factory.getLifespanSpread())
file.write(targ + '.factory.setMassBase(%.4f)\n' % \
self.factory.getMassBase())
file.write(targ + '.factory.setMassSpread(%.4f)\n' % \
self.factory.getMassSpread())
file.write(targ + '.factory.setTerminalVelocityBase(%.4f)\n' % \
self.factory.getTerminalVelocityBase())
file.write(targ + '.factory.setTerminalVelocitySpread(%.4f)\n' % \
self.factory.getTerminalVelocitySpread())
if (self.factoryType == "PointParticleFactory"):
file.write('# Point factory parameters\n')
elif (self.factoryType == "ZSpinParticleFactory"):
file.write('# Z Spin factory parameters\n')
file.write(targ + '.factory.setInitialAngle(%.4f)\n' % \
self.factory.getInitialAngle())
file.write(targ + '.factory.setInitialAngleSpread(%.4f)\n' % \
self.factory.getInitialAngleSpread())
file.write(targ + '.factory.enableAngularVelocity(%d)\n' % \
self.factory.getAngularVelocityEnabled())
if(self.factory.getAngularVelocityEnabled()):
file.write(targ + '.factory.setAngularVelocity(%.4f)\n' % \
self.factory.getAngularVelocity())
file.write(targ + '.factory.setAngularVelocitySpread(%.4f)\n' % \
self.factory.getAngularVelocitySpread())
else:
file.write(targ + '.factory.setFinalAngle(%.4f)\n' % \
self.factory.getFinalAngle())
file.write(targ + '.factory.setFinalAngleSpread(%.4f)\n' % \
self.factory.getFinalAngleSpread())
elif (self.factoryType == "OrientedParticleFactory"):
file.write('# Oriented factory parameters\n')
file.write(targ + '.factory.setInitialOrientation(%.4f)\n' % \
self.factory.getInitialOrientation())
file.write(targ + '.factory.setFinalOrientation(%.4f)\n' % \
self.factory.getFinalOrientation())
file.write('# Renderer parameters\n')
alphaMode = self.renderer.getAlphaMode()
aMode = "PRALPHANONE"
if (alphaMode == BaseParticleRenderer.PRALPHANONE):
aMode = "PRALPHANONE"
elif (alphaMode == BaseParticleRenderer.PRALPHAOUT):
aMode = "PRALPHAOUT"
elif (alphaMode == BaseParticleRenderer.PRALPHAIN):
aMode = "PRALPHAIN"
elif (alphaMode == BaseParticleRenderer.PRALPHAINOUT):
aMode = "PRALPHAINOUT"
elif (alphaMode == BaseParticleRenderer.PRALPHAUSER):
aMode = "PRALPHAUSER"
file.write(targ + '.renderer.setAlphaMode(BaseParticleRenderer.' + aMode + ')\n')
file.write(targ + '.renderer.setUserAlpha(%.2f)\n' % \
self.renderer.getUserAlpha())
if (self.rendererType == "PointParticleRenderer"):
file.write('# Point parameters\n')
file.write(targ + '.renderer.setPointSize(%.2f)\n' % \
self.renderer.getPointSize())
sColor = self.renderer.getStartColor()
file.write((targ + '.renderer.setStartColor(Vec4(%.2f, %.2f, %.2f, %.2f))\n' % (sColor[0], sColor[1], sColor[2], sColor[3])))
sColor = self.renderer.getEndColor()
file.write((targ + '.renderer.setEndColor(Vec4(%.2f, %.2f, %.2f, %.2f))\n' % (sColor[0], sColor[1], sColor[2], sColor[3])))
blendType = self.renderer.getBlendType()
bType = "PPONECOLOR"
if (blendType == PointParticleRenderer.PPONECOLOR):
bType = "PPONECOLOR"
elif (blendType == PointParticleRenderer.PPBLENDLIFE):
bType = "PPBLENDLIFE"
elif (blendType == PointParticleRenderer.PPBLENDVEL):
bType = "PPBLENDVEL"
file.write(targ + '.renderer.setBlendType(PointParticleRenderer.' + bType + ')\n')
blendMethod = self.renderer.getBlendMethod()
bMethod = "PPNOBLEND"
if (blendMethod == BaseParticleRenderer.PPNOBLEND):
bMethod = "PPNOBLEND"
elif (blendMethod == BaseParticleRenderer.PPBLENDLINEAR):
bMethod = "PPBLENDLINEAR"
elif (blendMethod == BaseParticleRenderer.PPBLENDCUBIC):
bMethod = "PPBLENDCUBIC"
file.write(targ + '.renderer.setBlendMethod(BaseParticleRenderer.' + bMethod + ')\n')
elif (self.rendererType == "LineParticleRenderer"):
file.write('# Line parameters\n')
sColor = self.renderer.getHeadColor()
file.write((targ + '.renderer.setHeadColor(Vec4(%.2f, %.2f, %.2f, %.2f))\n' % (sColor[0], sColor[1], sColor[2], sColor[3])))
sColor = self.renderer.getTailColor()
file.write((targ + '.renderer.setTailColor(Vec4(%.2f, %.2f, %.2f, %.2f))\n' % (sColor[0], sColor[1], sColor[2], sColor[3])))
sf = self.renderer.getLineScaleFactor()
file.write((targ + '.renderer.setLineScaleFactor(%.2f)\n' % (sf)))
elif (self.rendererType == "GeomParticleRenderer"):
file.write('# Geom parameters\n')
node = self.renderer.getGeomNode()
file.write('geomRef = loader.loadModel("' + self.geomReference + '")\n')
file.write(targ + '.renderer.setGeomNode(geomRef.node())\n')
file.write(targ + '.geomReference = "' + self.geomReference + '"\n');
cbmLut = ('MNone','MAdd','MSubtract','MInvSubtract','MMin','MMax')
cboLut = ('OZero','OOne','OIncomingColor','OOneMinusIncomingColor','OFbufferColor',
'OOneMinusFbufferColor','OIncomingAlpha','OOneMinusIncomingAlpha',
'OFbufferAlpha','OOneMinusFbufferAlpha','OConstantColor',
'OOneMinusConstantColor','OConstantAlpha','OOneMinusConstantAlpha',
'OIncomingColorSaturate')
file.write(targ + '.renderer.setXScaleFlag(%d)\n' % self.renderer.getXScaleFlag())
file.write(targ + '.renderer.setYScaleFlag(%d)\n' % self.renderer.getYScaleFlag())
file.write(targ + '.renderer.setZScaleFlag(%d)\n' % self.renderer.getZScaleFlag())
file.write(targ + '.renderer.setInitialXScale(%.4f)\n' % self.renderer.getInitialXScale())
file.write(targ + '.renderer.setFinalXScale(%.4f)\n' % self.renderer.getFinalXScale())
file.write(targ + '.renderer.setInitialYScale(%.4f)\n' % self.renderer.getInitialYScale())
file.write(targ + '.renderer.setFinalYScale(%.4f)\n' % self.renderer.getFinalYScale())
file.write(targ + '.renderer.setInitialZScale(%.4f)\n' % self.renderer.getInitialZScale())
file.write(targ + '.renderer.setFinalZScale(%.4f)\n' % self.renderer.getFinalZScale())
cbAttrib = self.renderer.getRenderNode().getAttrib(ColorBlendAttrib.getClassType())
if(cbAttrib):
cbMode = cbAttrib.getMode()
if(cbMode > 0):
if(cbMode in (ColorBlendAttrib.MAdd, ColorBlendAttrib.MSubtract, ColorBlendAttrib.MInvSubtract)):
cboa = cbAttrib.getOperandA()
cbob = cbAttrib.getOperandB()
file.write(targ+'.renderer.setColorBlendMode(ColorBlendAttrib.%s, ColorBlendAttrib.%s, ColorBlendAttrib.%s)\n' %
(cbmLut[cbMode], cboLut[cboa], cboLut[cbob]))
else:
file.write(targ+'.renderer.setColorBlendMode(ColorBlendAttrib.%s)\n' % cbmLut[cbMode])
cim = self.renderer.getColorInterpolationManager()
segIdList = [int(seg) for seg in cim.getSegmentIdList().split()]
for sid in segIdList:
seg = cim.getSegment(sid)
if seg.isEnabled():
t_b = seg.getTimeBegin()
t_e = seg.getTimeEnd()
mod = seg.isModulated()
fun = seg.getFunction()
typ = type(fun).__name__
if typ == 'ColorInterpolationFunctionConstant':
c_a = fun.getColorA()
file.write(targ+'.renderer.getColorInterpolationManager().addConstant('+repr(t_b)+','+repr(t_e)+','+ \
'Vec4('+repr(c_a[0])+','+repr(c_a[1])+','+repr(c_a[2])+','+repr(c_a[3])+'),'+repr(mod)+')\n')
elif typ == 'ColorInterpolationFunctionLinear':
c_a = fun.getColorA()
c_b = fun.getColorB()
file.write(targ+'.renderer.getColorInterpolationManager().addLinear('+repr(t_b)+','+repr(t_e)+','+ \
'Vec4('+repr(c_a[0])+','+repr(c_a[1])+','+repr(c_a[2])+','+repr(c_a[3])+'),' + \
'Vec4('+repr(c_b[0])+','+repr(c_b[1])+','+repr(c_b[2])+','+repr(c_b[3])+'),'+repr(mod)+')\n')
elif typ == 'ColorInterpolationFunctionStepwave':
c_a = fun.getColorA()
c_b = fun.getColorB()
w_a = fun.getWidthA()
w_b = fun.getWidthB()
file.write(targ+'.renderer.getColorInterpolationManager().addStepwave('+repr(t_b)+','+repr(t_e)+','+ \
'Vec4('+repr(c_a[0])+','+repr(c_a[1])+','+repr(c_a[2])+','+repr(c_a[3])+'),' + \
'Vec4('+repr(c_b[0])+','+repr(c_b[1])+','+repr(c_b[2])+','+repr(c_b[3])+'),' + \
repr(w_a)+','+repr(w_b)+','+repr(mod)+')\n')
elif typ == 'ColorInterpolationFunctionSinusoid':
c_a = fun.getColorA()
c_b = fun.getColorB()
per = fun.getPeriod()
file.write(targ+'.renderer.getColorInterpolationManager().addSinusoid('+repr(t_b)+','+repr(t_e)+','+ \
'Vec4('+repr(c_a[0])+','+repr(c_a[1])+','+repr(c_a[2])+','+repr(c_a[3])+'),' + \
'Vec4('+repr(c_b[0])+','+repr(c_b[1])+','+repr(c_b[2])+','+repr(c_b[3])+'),' + \
repr(per)+','+repr(mod)+')\n')
elif (self.rendererType == "SparkleParticleRenderer"):
file.write('# Sparkle parameters\n')
sColor = self.renderer.getCenterColor()
file.write((targ + '.renderer.setCenterColor(Vec4(%.2f, %.2f, %.2f, %.2f))\n' % (sColor[0], sColor[1], sColor[2], sColor[3])))
sColor = self.renderer.getEdgeColor()
file.write((targ + '.renderer.setEdgeColor(Vec4(%.2f, %.2f, %.2f, %.2f))\n' % (sColor[0], sColor[1], sColor[2], sColor[3])))
file.write(targ + '.renderer.setBirthRadius(%.4f)\n' % self.renderer.getBirthRadius())
file.write(targ + '.renderer.setDeathRadius(%.4f)\n' % self.renderer.getDeathRadius())
lifeScale = self.renderer.getLifeScale()
lScale = "SPNOSCALE"
if (lifeScale == SparkleParticleRenderer.SPSCALE):
lScale = "SPSCALE"
file.write(targ + '.renderer.setLifeScale(SparkleParticleRenderer.' + lScale + ')\n')
elif (self.rendererType == "SpriteParticleRenderer"):
file.write('# Sprite parameters\n')
if (self.renderer.getAnimateFramesEnable()):
file.write(targ + '.renderer.setAnimateFramesEnable(True)\n')
rate = self.renderer.getAnimateFramesRate()
if(rate):
file.write(targ + '.renderer.setAnimateFramesRate(%.3f)\n'%rate)
animCount = self.renderer.getNumAnims()
for x in range(animCount):
anim = self.renderer.getAnim(x)
if(anim.getSourceType() == SpriteAnim.STTexture):
file.write(targ + '.renderer.addTextureFromFile(\'%s\')\n' % (anim.getTexSource(),))
else:
file.write(targ + '.renderer.addTextureFromNode(\'%s\',\'%s\')\n' % (anim.getModelSource(), anim.getNodeSource()))
sColor = self.renderer.getColor()
file.write((targ + '.renderer.setColor(Vec4(%.2f, %.2f, %.2f, %.2f))\n' % (sColor[0], sColor[1], sColor[2], sColor[3])))
file.write(targ + '.renderer.setXScaleFlag(%d)\n' % self.renderer.getXScaleFlag())
file.write(targ + '.renderer.setYScaleFlag(%d)\n' % self.renderer.getYScaleFlag())
file.write(targ + '.renderer.setAnimAngleFlag(%d)\n' % self.renderer.getAnimAngleFlag())
file.write(targ + '.renderer.setInitialXScale(%.4f)\n' % self.renderer.getInitialXScale())
file.write(targ + '.renderer.setFinalXScale(%.4f)\n' % self.renderer.getFinalXScale())
file.write(targ + '.renderer.setInitialYScale(%.4f)\n' % self.renderer.getInitialYScale())
file.write(targ + '.renderer.setFinalYScale(%.4f)\n' % self.renderer.getFinalYScale())
file.write(targ + '.renderer.setNonanimatedTheta(%.4f)\n' % self.renderer.getNonanimatedTheta())
blendMethod = self.renderer.getAlphaBlendMethod()
bMethod = "PPNOBLEND"
if (blendMethod == BaseParticleRenderer.PPNOBLEND):
bMethod = "PPNOBLEND"
elif (blendMethod == BaseParticleRenderer.PPBLENDLINEAR):
bMethod = "PPBLENDLINEAR"
elif (blendMethod == BaseParticleRenderer.PPBLENDCUBIC):
bMethod = "PPBLENDCUBIC"
file.write(targ + '.renderer.setAlphaBlendMethod(BaseParticleRenderer.' + bMethod + ')\n')
file.write(targ + '.renderer.setAlphaDisable(%d)\n' % self.renderer.getAlphaDisable())
# Save the color blending to file
cbmLut = ('MNone','MAdd','MSubtract','MInvSubtract','MMin','MMax')
cboLut = ('OZero','OOne','OIncomingColor','OOneMinusIncomingColor','OFbufferColor',
'OOneMinusFbufferColor','OIncomingAlpha','OOneMinusIncomingAlpha',
'OFbufferAlpha','OOneMinusFbufferAlpha','OConstantColor',
'OOneMinusConstantColor','OConstantAlpha','OOneMinusConstantAlpha',
'OIncomingColorSaturate')
cbAttrib = self.renderer.getRenderNode().getAttrib(ColorBlendAttrib.getClassType())
if(cbAttrib):
cbMode = cbAttrib.getMode()
if(cbMode > 0):
if(cbMode in (ColorBlendAttrib.MAdd, ColorBlendAttrib.MSubtract, ColorBlendAttrib.MInvSubtract)):
cboa = cbAttrib.getOperandA()
cbob = cbAttrib.getOperandB()
file.write(targ+'.renderer.setColorBlendMode(ColorBlendAttrib.%s, ColorBlendAttrib.%s, ColorBlendAttrib.%s)\n' %
(cbmLut[cbMode], cboLut[cboa], cboLut[cbob]))
else:
file.write(targ+'.renderer.setColorBlendMode(ColorBlendAttrib.%s)\n' % cbmLut[cbMode])
cim = self.renderer.getColorInterpolationManager()
segIdList = [int(seg) for seg in cim.getSegmentIdList().split()]
for sid in segIdList:
seg = cim.getSegment(sid)
if seg.isEnabled():
t_b = seg.getTimeBegin()
t_e = seg.getTimeEnd()
mod = seg.isModulated()
fun = seg.getFunction()
typ = type(fun).__name__
if typ == 'ColorInterpolationFunctionConstant':
c_a = fun.getColorA()
file.write(targ+'.renderer.getColorInterpolationManager().addConstant('+repr(t_b)+','+repr(t_e)+','+ \
'Vec4('+repr(c_a[0])+','+repr(c_a[1])+','+repr(c_a[2])+','+repr(c_a[3])+'),'+repr(mod)+')\n')
elif typ == 'ColorInterpolationFunctionLinear':
c_a = fun.getColorA()
c_b = fun.getColorB()
file.write(targ+'.renderer.getColorInterpolationManager().addLinear('+repr(t_b)+','+repr(t_e)+','+ \
'Vec4('+repr(c_a[0])+','+repr(c_a[1])+','+repr(c_a[2])+','+repr(c_a[3])+'),' + \
'Vec4('+repr(c_b[0])+','+repr(c_b[1])+','+repr(c_b[2])+','+repr(c_b[3])+'),'+repr(mod)+')\n')
elif typ == 'ColorInterpolationFunctionStepwave':
c_a = fun.getColorA()
c_b = fun.getColorB()
w_a = fun.getWidthA()
w_b = fun.getWidthB()
file.write(targ+'.renderer.getColorInterpolationManager().addStepwave('+repr(t_b)+','+repr(t_e)+','+ \
'Vec4('+repr(c_a[0])+','+repr(c_a[1])+','+repr(c_a[2])+','+repr(c_a[3])+'),' + \
'Vec4('+repr(c_b[0])+','+repr(c_b[1])+','+repr(c_b[2])+','+repr(c_b[3])+'),' + \
repr(w_a)+','+repr(w_b)+','+repr(mod)+')\n')
elif typ == 'ColorInterpolationFunctionSinusoid':
c_a = fun.getColorA()
c_b = fun.getColorB()
per = fun.getPeriod()
file.write(targ+'.renderer.getColorInterpolationManager().addSinusoid('+repr(t_b)+','+repr(t_e)+','+ \
'Vec4('+repr(c_a[0])+','+repr(c_a[1])+','+repr(c_a[2])+','+repr(c_a[3])+'),' + \
'Vec4('+repr(c_b[0])+','+repr(c_b[1])+','+repr(c_b[2])+','+repr(c_b[3])+'),' + \
repr(per)+','+repr(mod)+')\n')
file.write('# Emitter parameters\n')
emissionType = self.emitter.getEmissionType()
eType = "ETEXPLICIT"
if (emissionType == BaseParticleEmitter.ETEXPLICIT):
eType = "ETEXPLICIT"
elif (emissionType == BaseParticleEmitter.ETRADIATE):
eType = "ETRADIATE"
elif (emissionType == BaseParticleEmitter.ETCUSTOM):
eType = "ETCUSTOM"
file.write(targ + '.emitter.setEmissionType(BaseParticleEmitter.' + eType + ')\n')
file.write(targ + '.emitter.setAmplitude(%.4f)\n' % self.emitter.getAmplitude())
file.write(targ + '.emitter.setAmplitudeSpread(%.4f)\n' % self.emitter.getAmplitudeSpread())
oForce = self.emitter.getOffsetForce()
file.write((targ + '.emitter.setOffsetForce(Vec3(%.4f, %.4f, %.4f))\n' % (oForce[0], oForce[1], oForce[2])))
oForce = self.emitter.getExplicitLaunchVector()
file.write((targ + '.emitter.setExplicitLaunchVector(Vec3(%.4f, %.4f, %.4f))\n' % (oForce[0], oForce[1], oForce[2])))
orig = self.emitter.getRadiateOrigin()
file.write((targ + '.emitter.setRadiateOrigin(Point3(%.4f, %.4f, %.4f))\n' % (orig[0], orig[1], orig[2])))
if (self.emitterType == "BoxEmitter"):
file.write('# Box parameters\n')
bound = self.emitter.getMinBound()
file.write((targ + '.emitter.setMinBound(Point3(%.4f, %.4f, %.4f))\n' % (bound[0], bound[1], bound[2])))
bound = self.emitter.getMaxBound()
file.write((targ + '.emitter.setMaxBound(Point3(%.4f, %.4f, %.4f))\n' % (bound[0], bound[1], bound[2])))
elif (self.emitterType == "DiscEmitter"):
file.write('# Disc parameters\n')
file.write(targ + '.emitter.setRadius(%.4f)\n' % self.emitter.getRadius())
if (eType == "ETCUSTOM"):
file.write(targ + '.emitter.setOuterAngle(%.4f)\n' % self.emitter.getOuterAngle())
file.write(targ + '.emitter.setInnerAngle(%.4f)\n' % self.emitter.getInnerAngle())
file.write(targ + '.emitter.setOuterMagnitude(%.4f)\n' % self.emitter.getOuterMagnitude())
file.write(targ + '.emitter.setInnerMagnitude(%.4f)\n' % self.emitter.getInnerMagnitude())
file.write(targ + '.emitter.setCubicLerping(%d)\n' % self.emitter.getCubicLerping())
elif (self.emitterType == "LineEmitter"):
file.write('# Line parameters\n')
point = self.emitter.getEndpoint1()
file.write((targ + '.emitter.setEndpoint1(Point3(%.4f, %.4f, %.4f))\n' % (point[0], point[1], point[2])))
point = self.emitter.getEndpoint2()
file.write((targ + '.emitter.setEndpoint2(Point3(%.4f, %.4f, %.4f))\n' % (point[0], point[1], point[2])))
elif (self.emitterType == "PointEmitter"):
file.write('# Point parameters\n')
point = self.emitter.getLocation()
file.write((targ + '.emitter.setLocation(Point3(%.4f, %.4f, %.4f))\n' % (point[0], point[1], point[2])))
elif (self.emitterType == "RectangleEmitter"):
file.write('# Rectangle parameters\n')
point = self.emitter.getMinBound()
file.write((targ + '.emitter.setMinBound(Point2(%.4f, %.4f))\n' % (point[0], point[1])))
point = self.emitter.getMaxBound()
file.write((targ + '.emitter.setMaxBound(Point2(%.4f, %.4f))\n' % (point[0], point[1])))
elif (self.emitterType == "RingEmitter"):
file.write('# Ring parameters\n')
file.write(targ + '.emitter.setRadius(%.4f)\n' % self.emitter.getRadius())
file.write(targ + '.emitter.setRadiusSpread(%.4f)\n' % self.emitter.getRadiusSpread())
if (eType == "ETCUSTOM"):
file.write(targ + '.emitter.setAngle(%.4f)\n' % self.emitter.getAngle())
elif (self.emitterType == "SphereSurfaceEmitter"):
file.write('# Sphere Surface parameters\n')
file.write(targ + '.emitter.setRadius(%.4f)\n' % self.emitter.getRadius())
elif (self.emitterType == "SphereVolumeEmitter"):
file.write('# Sphere Volume parameters\n')
file.write(targ + '.emitter.setRadius(%.4f)\n' % self.emitter.getRadius())
elif (self.emitterType == "TangentRingEmitter"):
file.write('# Tangent Ring parameters\n')
file.write(targ + '.emitter.setRadius(%.4f)\n' % self.emitter.getRadius())
file.write(targ + '.emitter.setRadiusSpread(%.4f)\n' % self.emitter.getRadiusSpread())
def getPoolSizeRanges(self):
litterRange = [max(1,self.getLitterSize()-self.getLitterSpread()),
self.getLitterSize(),
self.getLitterSize()+self.getLitterSpread()]
lifespanRange = [self.factory.getLifespanBase()-self.factory.getLifespanSpread(),
self.factory.getLifespanBase(),
self.factory.getLifespanBase()+self.factory.getLifespanSpread()]
birthRateRange = [self.getBirthRate()] * 3
print('Litter Ranges: %s' % litterRange)
print('LifeSpan Ranges: %s' % lifespanRange)
print('BirthRate Ranges: %s' % birthRateRange)
return dict(zip(('min','median','max'),[l*s/b for l,s,b in zip(litterRange,lifespanRange,birthRateRange)]))
def accelerate(self,time,stepCount = 1,stepTime=0.0):
if time > 0.0:
if stepTime == 0.0:
stepTime = float(time)/stepCount
remainder = 0.0
else:
stepCount = int(float(time)/stepTime)
remainder = time-stepCount*stepTime
for step in range(stepCount):
base.particleMgr.doParticles(stepTime,self,False)
base.physicsMgr.doPhysics(stepTime,self)
if(remainder):
base.particleMgr.doParticles(remainder,self,False)
base.physicsMgr.doPhysics(remainder,self)
self.render()
# Snake-case aliases.
is_enabled = isEnabled
set_factory = setFactory
set_renderer = setRenderer
set_emitter = setEmitter
add_force = addForce
remove_force = removeForce
set_render_node_path = setRenderNodePath
get_factory = getFactory
get_emitter = getEmitter
get_renderer = getRenderer
print_params = printParams
get_pool_size_ranges = getPoolSizeRanges