⚡️ Speed up method AsyncV1SocketClient._process_message by 50%#28
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⚡️ Speed up method AsyncV1SocketClient._process_message by 50%#28codeflash-ai[bot] wants to merge 1 commit intomainfrom
AsyncV1SocketClient._process_message by 50%#28codeflash-ai[bot] wants to merge 1 commit intomainfrom
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Impact: low Impact_explanation: **Reasoning:** 1. **Runtime Scale**: The optimization operates on microsecond timescales (2.83μs → 1.88μs), which is well below the 100 microsecond threshold for significant impact. 2. **Absolute Time Savings**: The absolute time saved is less than 1 microsecond (0.95μs), which is extremely small in practical terms. 3. **Limited Context**: There's no evidence from `calling_fn_details` that this function is in a hot path or called frequently in loops that would amplify the optimization's impact. 4. **Test Coverage**: Only 60% test coverage suggests incomplete validation of the optimization's benefits across all use cases. 5. **Function Call Overhead vs. Real Impact**: While the explanation mentions eliminating function call overhead (which is conceptually sound), the actual measured improvement is minimal in absolute terms. 6. **Single Test Case**: The replay tests show only one test case with the 50.4% speedup, which doesn't demonstrate consistent performance gains across varied scenarios. Despite the impressive 50.4% relative speedup, the optimization addresses a function that takes less than 3 microseconds to execute, making it a micro-optimization with negligible real-world impact unless it's called millions of times per second in a critical path (which is not evidenced here). END OF IMPACT EXPLANATION The optimization eliminates an unnecessary function call by inlining the `_is_binary_message()` method directly into `_process_message()`. **Key changes:** - Replaced `self._is_binary_message(raw_message)` with direct `isinstance(raw_message, (bytes, bytearray))` check - Eliminated the intermediate `_handle_binary_message()` call for binary messages, returning `raw_message` directly - Removed the overhead of two function calls in the binary message path **Why this is faster:** In Python, function calls have significant overhead due to stack frame creation, argument passing, and return value handling. The original code required three function calls for binary messages (`_process_message` → `_is_binary_message` → `_handle_binary_message`), while the optimized version needs only one (`_process_message`). The line profiler shows the function call overhead was consuming 58.9% of the total time in `_process_message`. **Performance characteristics:** This optimization is particularly effective for binary message processing (like audio chunks), which appears to be a common use case in this WebSocket client for Deepgram's speech API. The 50% speedup demonstrates the significant impact of reducing function call overhead in tight loops or frequently executed code paths.
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📄 50% (0.50x) speedup for
AsyncV1SocketClient._process_messageinsrc/deepgram/speak/v1/socket_client.py⏱️ Runtime :
2.83 microseconds→1.88 microsecondss(best of36runs)📝 Explanation and details
Impact: low
Impact_explanation:
Reasoning:
Runtime Scale: The optimization operates on microsecond timescales (2.83μs → 1.88μs), which is well below the 100 microsecond threshold for significant impact.
Absolute Time Savings: The absolute time saved is less than 1 microsecond (0.95μs), which is extremely small in practical terms.
Limited Context: There's no evidence from
calling_fn_detailsthat this function is in a hot path or called frequently in loops that would amplify the optimization's impact.Test Coverage: Only 60% test coverage suggests incomplete validation of the optimization's benefits across all use cases.
Function Call Overhead vs. Real Impact: While the explanation mentions eliminating function call overhead (which is conceptually sound), the actual measured improvement is minimal in absolute terms.
Single Test Case: The replay tests show only one test case with the 50.4% speedup, which doesn't demonstrate consistent performance gains across varied scenarios.
Despite the impressive 50.4% relative speedup, the optimization addresses a function that takes less than 3 microseconds to execute, making it a micro-optimization with negligible real-world impact unless it's called millions of times per second in a critical path (which is not evidenced here). END OF IMPACT EXPLANATION
The optimization eliminates an unnecessary function call by inlining the
_is_binary_message()method directly into_process_message().Key changes:
self._is_binary_message(raw_message)with directisinstance(raw_message, (bytes, bytearray))check_handle_binary_message()call for binary messages, returningraw_messagedirectlyWhy this is faster:
In Python, function calls have significant overhead due to stack frame creation, argument passing, and return value handling. The original code required three function calls for binary messages (
_process_message→_is_binary_message→_handle_binary_message), while the optimized version needs only one (_process_message). The line profiler shows the function call overhead was consuming 58.9% of the total time in_process_message.Performance characteristics:
This optimization is particularly effective for binary message processing (like audio chunks), which appears to be a common use case in this WebSocket client for Deepgram's speech API. The 50% speedup demonstrates the significant impact of reducing function call overhead in tight loops or frequently executed code paths.
✅ Correctness verification report:
⏪ Replay Tests and Runtime
test_pytest_testsunittest_agent_v1_models_py_testsintegrationstest_advanced_features_py_testsutilstest_se__replay_test_0.py::test_src_deepgram_speak_v1_socket_client_AsyncV1SocketClient__process_messageTo edit these changes
git checkout codeflash/optimize-AsyncV1SocketClient._process_message-mguquvcrand push.