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Inflate 2D svg files to 3D STL or OpenSCAD files
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arpruss/inflatemesh
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Main code copyright (c) 2016-2017 Alexander R. Pruss
SVG path code copyrights:
Lennart Regebro <regebro@gmail.com>, Original Author
Justin Gruenberg implemented the Quadradic Bezier calculations and provided suggestions and feedback about the d() function.
Michiel Schallig suggested calculating length by recursive straight-line approximations, which enables you to choose between accuracy or speed. Steve Schwarz added an error argument to make that choice an argument.
Thanks also to bug fixers Martin R, abcjjy, Daniel Stender and MTician.
The MIT License
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.About
Inflate 2D svg files to 3D STL or OpenSCAD files
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