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GamingDemo.java
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50 lines (41 loc) · 841 Bytes
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// 100% Abstract (Java7)
interface SuperPower{
void power();
}
abstract interface IPlayer{
public static final int MAX_JUMP = 100;
void jump(); // Player can Jump
void attack(); // public abstract void attack();
}
class BlackPlayer implements IPlayer{
int jumpValue = 10;
@Override
public void jump() {
if(jumpValue<MAX_JUMP){
jumpValue++;
}
System.out.println("Jump Low "+jumpValue);
}
@Override
public void attack() {
// TODO Auto-generated method stub
}
}
class RedPlayer implements IPlayer,SuperPower{
@Override
public void jump(){
System.out.println("Jump High");
}
@Override
public void attack(){
}
@Override
public void power() {
// TODO Auto-generated method stub
}
}
public class GamingDemo {
public static void main(String[] args) {
// TODO Auto-generated method stub
}
}