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BaseCheckableInputType.cpp
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137 lines (118 loc) · 4.58 KB
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/*
* Copyright (C) 2010 Google Inc. All rights reserved.
* Copyright (C) 2011-2025 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "BaseCheckableInputType.h"
#include "CommonAtomStrings.h"
#include "DOMFormData.h"
#include "FormController.h"
#include "HTMLInputElement.h"
#include "HTMLNames.h"
#include "KeyboardEvent.h"
#include <wtf/NeverDestroyed.h>
#include <wtf/TZoneMallocInlines.h>
namespace WebCore {
WTF_MAKE_TZONE_ALLOCATED_IMPL(BaseCheckableInputType);
using namespace HTMLNames;
FormControlState BaseCheckableInputType::saveFormControlState() const
{
ASSERT(element());
return { element()->checked() ? onAtom() : offAtom() };
}
void BaseCheckableInputType::restoreFormControlState(const FormControlState& state)
{
ASSERT(element());
protect(element())->setChecked(state[0] == onAtom());
}
bool BaseCheckableInputType::appendFormData(DOMFormData& formData) const
{
ASSERT(element());
Ref element = *this->element();
if (!element->checked())
return false;
formData.append(element->name(), element->value());
return true;
}
auto BaseCheckableInputType::handleKeydownEvent(KeyboardEvent& event) -> ShouldCallBaseEventHandler
{
const String& key = event.keyIdentifier();
if (key == "U+0020"_s) {
ASSERT(element());
protect(element())->setActive(true);
// No setDefaultHandled(), because IE dispatches a keypress in this case
// and the caller will only dispatch a keypress if we don't call setDefaultHandled().
return ShouldCallBaseEventHandler::No;
}
return ShouldCallBaseEventHandler::Yes;
}
void BaseCheckableInputType::handleKeypressEvent(KeyboardEvent& event)
{
if (event.charCode() == ' ') {
// Prevent scrolling down the page.
event.setDefaultHandled();
}
}
bool BaseCheckableInputType::canSetStringValue() const
{
return false;
}
// FIXME: Could share this with BaseClickableWithKeyInputType and RangeInputType if we had a common base class.
bool BaseCheckableInputType::accessKeyAction(bool sendMouseEvents)
{
ASSERT(element());
return InputType::accessKeyAction(sendMouseEvents) || protect(element())->dispatchSimulatedClick(0, sendMouseEvents ? SendMouseUpDownEvents : SendNoEvents);
}
ValueOrReference<String> BaseCheckableInputType::fallbackValue() const
{
return onAtom().string();
}
bool BaseCheckableInputType::storesValueSeparateFromAttribute()
{
return false;
}
void BaseCheckableInputType::setValue(const String& sanitizedValue, bool, TextFieldEventBehavior, TextControlSetValueSelection)
{
ASSERT(element());
protect(element())->setAttributeWithoutSynchronization(valueAttr, AtomString { sanitizedValue });
}
void BaseCheckableInputType::fireInputAndChangeEvents()
{
Ref element = *this->element();
if (!element->isConnected())
return;
if (!shouldSendChangeEventAfterCheckedChanged())
return;
Ref protectedThis { *this };
element->setTextAsOfLastFormControlChangeEvent(String());
element->dispatchInputEvent();
if (RefPtr element = this->element())
element->dispatchFormControlChangeEvent();
}
} // namespace WebCore