Skip to content

chore: version bump for changelog and package#2657

Merged
SamuelBellomo merged 2 commits intorelease/1.6.0from
release/1.6.0-prep/version-bump
Aug 11, 2023
Merged

chore: version bump for changelog and package#2657
SamuelBellomo merged 2 commits intorelease/1.6.0from
release/1.6.0-prep/version-bump

Conversation

@SamuelBellomo
Copy link
Contributor

@SamuelBellomo SamuelBellomo commented Aug 9, 2023

Versions bumps for release

@SamuelBellomo SamuelBellomo requested review from a team, TylerUnity and chrispope as code owners August 9, 2023 15:18
@SamuelBellomo SamuelBellomo changed the title version bump for changelog and package chore: version bump for changelog and package Aug 9, 2023
adding the addition to NetworkTransform
NoelStephensUnity added a commit that referenced this pull request Aug 10, 2023
Adding the changelog entry for this fix.
Making the changelog entry for v1.6.0 branch match #2657
@SamuelBellomo SamuelBellomo merged commit 960b58a into release/1.6.0 Aug 11, 2023
@SamuelBellomo SamuelBellomo deleted the release/1.6.0-prep/version-bump branch August 11, 2023 19:44
SamuelBellomo pushed a commit that referenced this pull request Aug 14, 2023
* fix

This resolves the issue where the NetworkManager.m_ShuttingDown property could be set to true again if the shutdown method is invoked within OnClientStopped or OnServerStopped.

* test

This validates that if you invoke shutdown within OnClientStopped or OnServerStopped that NetworkManager.ShutdownInProgress remains false once completing the shutdown process.

* update

Adding the changelog entry for this fix.
Making the changelog entry for v1.6.0 branch match #2657

* Update CHANGELOG.md

Removing the adjusted changelog entry
SamuelBellomo added a commit that referenced this pull request Aug 29, 2023
* release/1.6.0:
  fix: NetworkManager.ShutdownInProgress not being reset (#2661)
  chore: version bump for changelog and package (#2657)

# Conflicts:
#	com.unity.netcode.gameobjects/CHANGELOG.md
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

5 participants