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base repository: Unity-Technologies/NativeAudioPlugins
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base: fix-uwp
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head repository: Unity-Technologies/NativeAudioPlugins
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compare: master
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  • 16 commits
  • 190 files changed
  • 8 contributors

Commits on Jan 14, 2019

  1. Merged in fix-uwp (pull request #2)

    Make the sample work on UWP and add UWP projects and compiled DLLs (case 1093464).
    
    Approved-by: Jan Marguc <janm@unity3d.com>
    janmunity committed Jan 14, 2019
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Commits on Jul 18, 2019

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Commits on Jan 17, 2021

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Commits on Jan 18, 2021

  1. Merge pull request #2 from Schroedingers-Cat/fix-missing-gitignore

    Add .gitignore from .hgignore and also ignore unity generated files
    janmunity authored Jan 18, 2021
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  2. Merge pull request #1 from Schroedingers-Cat/fix-vs-postbuild-errors

    VS: Fix post-build errors
    janmunity authored Jan 18, 2021
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Commits on Sep 14, 2021

  1. Fix linux makefile build

    Tak committed Sep 14, 2021
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  2. Merge pull request #4 from Unity-Technologies/fix-linux

    Fix linux makefile build
    janmunity authored Sep 14, 2021
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Commits on Feb 4, 2022

  1. Fix cumulative issues (#5)

    * - Fix class name conflicts between dll and player (e.g. class Mutex)
    - Fix new / delete mismatching(effectdata is correct in some case)
    - Fix compiler warning about numeric casting
    - Support PlatformMutex
    
    * - Fix compiler warnings about casting
    - Revert including assert.h just in case
    
    * Add AudioPluginUtil namespace for all referenced classes, functions and constants.
    
    Add fixed value defines for Android & any other platforms in AudioPluginInterface.h.
    
    Revert changes for PLATFORM_MUTEX
    utjkaz authored Feb 4, 2022
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Commits on Feb 14, 2022

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Commits on Jan 30, 2024

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Commits on Feb 6, 2024

  1. Merge pull request #13 from Unity-Technologies/update-xcode-project-t…

    …o-10-14
    
    Update the Xcode project and compiled output to work on Apple silicon and macOS 10.14
    m-dejean-unity authored Feb 6, 2024
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Commits on Mar 15, 2024

  1. Merge pull request #7 from Unity-Technologies/issue-6

    UNITY_AUDIODSP_EXPORT_API sets default visibility
    AlexxUnity authored Mar 15, 2024
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Commits on Aug 14, 2026

  1. Added a new ambisonic audio plugin flag, UnityAudioEffectDefinitionFl…

    …ags_UseOutputChannelCount. (#19)
    
    The new header version 0x010403 ships with Unity 6.7 and allows ambisonic audio plugins to get an `outchannel` different from `inchannels `in their process callbacks. This allows plugins to use the whole channel layout as output. 
    
    This is particularly helpful when the project uses a layout that has more channels than 1st order clips (so more than 4).
    vingauth authored Aug 14, 2026
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