Skip to content

Core/Player: Also check if target is valid for melee auto attacks#31850

Open
imstuckbro wants to merge 1 commit into
TrinityCore:3.3.5from
imstuckbro:checkifvalidtarget
Open

Core/Player: Also check if target is valid for melee auto attacks#31850
imstuckbro wants to merge 1 commit into
TrinityCore:3.3.5from
imstuckbro:checkifvalidtarget

Conversation

@imstuckbro
Copy link
Copy Markdown

Changes proposed:

  • Add check if target is valid for melee auto attacks as suggested in targeted issue description.

Issues addressed:

Closes #24651

Tests performed:

Does it build, tested in-game, etc.

Tested on Novos the Summoner inside Drak'Tharon Keep.

Known issues and TODO list: (add/remove lines as needed)

  • [ None as I know ]

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Projects

None yet

Development

Successfully merging this pull request may close these issues.

1 participant