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// Copyright (c) 2010-2014 SharpDX - Alexandre Mutel
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
using System.Collections.Generic;
using SharpGen.Runtime.Diagnostics;
namespace SharpGen.Runtime;
/// <summary>
/// Global configuration.
/// </summary>
public static class Configuration
{
internal static bool ObjectTrackerImmutable;
private static bool _enableObjectTracking;
private static bool _enableReleaseOnFinalizer;
private static bool _useThreadStaticObjectTracking;
private static void UpdateIfMutable<T>(ref T field, T newValue, bool immutable)
{
if (EqualityComparer<T>.Default.Equals(field, newValue))
return;
if (immutable)
throw new SharpGenException("Configuration is immutable after the first use");
field = newValue;
}
/// <summary>
/// Enables or disables object tracking. Default is disabled (false).
/// </summary>
/// <remarks>
/// Object Tracking is used to track C++ object lifecycle creation/dispose. When this option is enabled
/// objects can be tracked using <see cref="ObjectTracker"/>. Using Object tracking has a significant
/// impact on performance and should be used only while debugging.
/// </remarks>
public static bool EnableObjectTracking
{
get => _enableObjectTracking;
set => UpdateIfMutable(ref _enableObjectTracking, value, ObjectTrackerImmutable);
}
/// <summary>
/// Enables or disables release of <see cref="CppObject"/> on finalizer. Default is disabled (false).
/// </summary>
public static bool EnableReleaseOnFinalizer
{
get => _enableReleaseOnFinalizer;
set => UpdateIfMutable(ref _enableReleaseOnFinalizer, value, ObjectTrackerImmutable);
}
/// <summary>
/// By default all objects in the process are tracked.
/// Use this property to track objects per thread.
/// </summary>
public static bool UseThreadStaticObjectTracking
{
get => _useThreadStaticObjectTracking;
set => UpdateIfMutable(ref _useThreadStaticObjectTracking, value, ObjectTrackerImmutable);
}
}