Hello,This issue case occured in this Condition.Two finger touch
- first touch , hit nothing,do not release ,then put your second finger to another gameobject which with collider (Correct result)
- repeat first step,and the second touch pointer's Target is wrong.
I guess it's may caused by pointer cache.
So I solve it by pointer.GetOverData(true),And everything is allright then.
So is this a bug of TouchScript?